forked from bartvdbraak/blender
38dcce2da2
Previously the OSL Mix shader node was clamping the 2nd color component (green) to the 3rd color component (blue). Now every component is clamped on its own. |
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.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
kernel | ||
render | ||
subd | ||
util | ||
CMakeLists.txt | ||
SConscript |