blender/source
Bastien Montagne 391096252b Fix T42638: Roll angle inconsistent flip in edit mode.
Basically, `angle_compat_rad()` was completely broken -
example of result it could produce:

| new angle | compat angle |    result
| -0.000000 |   3.141593   | -> 3.141593

... Where 0.0 (or 2 * PI) would be expected!
2014-11-20 15:02:48 +01:00
..
blender Fix T42638: Roll angle inconsistent flip in edit mode. 2014-11-20 15:02:48 +01:00
blenderplayer Refactor: Move part of vgroup handling code from ED_mesh/object_vgroup.c to BKE_object_deform. 2014-11-18 23:52:29 +01:00
creator BLI_assert: print a backtrace with the error 2014-11-18 00:20:56 +01:00
gameengine Support dynamic loading of SDL libraries 2014-11-17 17:43:18 +05:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00