blender/source/gameengine
Dalai Felinto 3925f58b6a BGE: fix for [#21180] - missing min and max values in the API + mode fix (interval wasn't working)
of course it wasn't only a matter of adding the properties in the api :)

The code of validValueForIntervalProperty and modeChange are the same BUT in the future they shouldn't be, for I think it's fine to keep them as separated functions.

Bonus fix: Also we are now checking if the new mode is interval and update the range expression.
2010-03-26 07:21:48 +00:00
..
BlenderRoutines rename some functions to use easier to understand names. 2010-03-09 17:36:23 +00:00
Converter Keying Set Fixes: 2010-03-16 10:18:19 +00:00
Expressions correct fsf address 2010-02-12 13:34:04 +00:00
GameLogic BGE: fix for [#21180] - missing min and max values in the API + mode fix (interval wasn't working) 2010-03-26 07:21:48 +00:00
GamePlayer rename some functions to use easier to understand names. 2010-03-09 17:36:23 +00:00
Ketsji BGE: [#19836] Recursive Parenting in game crashes Blender. Added parenting loop detection. 2010-03-25 21:43:36 +00:00
Network correct fsf address 2010-02-12 13:34:04 +00:00
Physics correct fsf address 2010-02-12 13:34:04 +00:00
PyDoc BGE: fix for [#21180] - missing min and max values in the API + mode fix (interval wasn't working) 2010-03-26 07:21:48 +00:00
Rasterizer Fix compilation error in MinGW with my last commit. 2010-03-25 08:48:31 +00:00
SceneGraph BGE: [#19836] Recursive Parenting in game crashes Blender. Added parenting loop detection. 2010-03-25 21:43:36 +00:00
VideoTexture BGE: bindId property in VideoTexture.Texture (to get the openGL id of the texture) 2010-03-20 00:11:25 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile 2.5 2009-08-11 18:14:49 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00