.. |
BoolValue.cpp
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doxygen: gameengine/Expressions tagged.
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2011-02-25 13:31:23 +00:00 |
BoolValue.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
CMakeLists.txt
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
ConstExpr.cpp
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fix spelling mistakes in comments (and in some python error messages), nothing to effect translations.
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2011-10-17 06:39:13 +00:00 |
ConstExpr.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
EmptyValue.cpp
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doxygen: gameengine/Expressions tagged.
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2011-02-25 13:31:23 +00:00 |
EmptyValue.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
ErrorValue.cpp
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doxygen: gameengine/Expressions tagged.
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2011-02-25 13:31:23 +00:00 |
ErrorValue.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
EXP_C-Api.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
EXP_C-Api.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
Expression.cpp
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doxygen: gameengine/Expressions tagged.
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2011-02-25 13:31:23 +00:00 |
Expression.h
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PyUnicode_From_STR_String utility function which passes STR_String to PyUnicode_FromStringAndSize (saves a call to strlen).
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2011-11-06 01:39:36 +00:00 |
FloatValue.cpp
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doxygen: gameengine/Expressions tagged.
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2011-02-25 13:31:23 +00:00 |
FloatValue.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
IdentifierExpr.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
IdentifierExpr.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
IfExpr.cpp
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doxygen: gameengine/Expressions tagged.
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2011-02-25 13:31:23 +00:00 |
IfExpr.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
InputParser.cpp
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Spelling Cleanup
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2012-03-01 12:20:18 +00:00 |
InputParser.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
IntValue.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
IntValue.h
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correct indentation and some whitespace edits (no functional changes)
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2011-11-11 13:09:14 +00:00 |
KX_HashedPtr.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_HashedPtr.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_Python.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
ListValue.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
ListValue.h
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style cleanup
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2012-03-02 16:05:54 +00:00 |
Operator1Expr.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
Operator1Expr.h
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style cleanup - remove unneeded ';'s
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2012-03-08 03:05:57 +00:00 |
Operator2Expr.cpp
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style cleanup (mostly whitespace)
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2012-02-27 10:35:39 +00:00 |
Operator2Expr.h
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style cleanup - remove unneeded ';'s
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2012-03-08 03:05:57 +00:00 |
PyObjectPlus.cpp
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style cleanup
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2012-03-02 16:05:54 +00:00 |
PyObjectPlus.h
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style cleanup - spelling corrections & update some incorrect comments.
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2012-03-03 11:45:08 +00:00 |
SConscript
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Code cleanup: remove source/kernel module, this wasn't really the kernel of
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2011-05-06 20:18:42 +00:00 |
StringValue.cpp
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doxygen: gameengine/Expressions tagged.
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2011-02-25 13:31:23 +00:00 |
StringValue.h
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use PyUnicode_From_STR_String in the game engine in more places.
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2011-12-30 12:44:16 +00:00 |
Value.cpp
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Spelling Cleanup
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2012-03-01 12:20:18 +00:00 |
Value.h
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style cleanup
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2012-03-02 16:05:54 +00:00 |
VectorValue.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
VectorValue.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
VoidValue.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |