blender/source/gameengine/Expressions
2008-03-01 19:46:50 +00:00
..
BoolValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
BoolValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
ConstExpr.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
ConstExpr.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
EmptyValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
EmptyValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
ErrorValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
ErrorValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
EXP_C-Api.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
EXP_C-Api.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
Expression.cpp Various mem leaks related to CValue reference count fixed 2008-03-01 19:46:50 +00:00
Expression.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
FloatValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
FloatValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
IdentifierExpr.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
IdentifierExpr.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
IfExpr.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
IfExpr.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
InputParser.cpp Big patches: 2005-03-25 10:33:39 +00:00
InputParser.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
IntValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
IntValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_HashedPtr.cpp applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
KX_HashedPtr.h applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
KX_Python_dynamic.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_Python_static.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_Python.h Finally commit a workaround for the Python>2.3 and FreeBSD>5.0 problem. 2007-02-18 21:03:23 +00:00
ListValue.cpp Fix for getting gcc compile GE with Py 2.5 2006-12-03 20:27:59 +00:00
ListValue.h Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer. 2004-05-16 13:05:15 +00:00
Makefile Big patches: 2005-03-25 10:33:39 +00:00
Operator1Expr.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
Operator1Expr.h Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00
Operator2Expr.cpp Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00
Operator2Expr.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
PyObjectPlus.cpp prepared physics/game engine infrastructure for vehicle support. 2006-01-30 20:33:59 +00:00
PyObjectPlus.h Forgot to add 'ForgetReference' for game-python objects. 2005-12-20 09:13:06 +00:00
SConscript This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone. 2007-08-28 10:07:08 +00:00
StringValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
StringValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
Value.cpp Various mem leaks related to CValue reference count fixed 2008-03-01 19:46:50 +00:00
Value.h Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan. 2006-01-06 03:46:54 +00:00
VectorValue.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
VectorValue.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
VoidValue.h Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00