blender/source/gameengine
2009-04-29 10:24:12 +00:00
..
BlenderRoutines Fix for part of bug #18496: issue with light state switching 2009-04-23 13:30:34 +00:00
Converter BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene. 2009-04-29 10:06:38 +00:00
Expressions BGE PyAPI 2009-04-28 13:11:56 +00:00
GameLogic patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes 2009-04-23 00:47:45 +00:00
GamePlayer Fix for part of bug #18496: issue with light state switching 2009-04-23 13:30:34 +00:00
Ketsji remove uneeded checks and testMethod from KX_ConstraintWrapper, typo in import_obj 2009-04-29 10:24:12 +00:00
Network BGE patch #18350: Add sendMessage() to GameLogic. Added sendMessage to both GameLogic and KX_GameObject. 2009-04-08 16:57:08 +00:00
Physics fix so that torque can be applied to DYNAMIC game objects, this fixes the skategirl. 2009-04-28 23:26:35 +00:00
PyDoc - Updated BGE docs to match the game engines class inheritance more closely. 2009-04-28 13:02:49 +00:00
Rasterizer BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene. 2009-04-29 10:06:38 +00:00
SceneGraph BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
VideoTexture BGE: Fix Orthographic mode and viewport scaling 2009-04-26 12:23:30 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00