blender/source
Campbell Barton 3bf2715039 apply visual transform to pose
So constrainted bones can have their transform applied to their loc/scale/rot, then remove the constraints
2010-02-19 15:34:26 +00:00
..
blender apply visual transform to pose 2010-02-19 15:34:26 +00:00
blenderplayer Update to stubs.c to get the blenderplayer linking again. 2010-02-18 08:34:12 +00:00
creator Revert render slots commit for release, I can't find the bug or even redo 2010-02-16 19:24:04 +00:00
darwin OS X Makefiles: 2010-01-03 20:35:13 +00:00
gameengine [#18961] Use const char * where appropriate (2.5) 2010-02-16 16:47:41 +00:00
icons missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
kernel correct fsf address 2010-02-12 13:34:04 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Change order of linking slightly so things link. 2010-01-22 16:28:16 +00:00
nan_compile.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_definitions.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_link.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_subdirs.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_warn.mk correct fsf address 2010-02-12 13:34:04 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00