blender/release/scripts/modules/bpy_extras
Brecht Van Lommel 2094b45447 3D Viewport: make shading and overlay DNA match UI names.
We should use consistent naming between the internal code and UI whenever
possible, only reason not to is file compatibility.
2018-05-05 15:54:36 +02:00
..
__init__.py Bpy Extras: Port cycles node functions to new node_utils.py 2017-05-30 17:18:00 +02:00
anim_utils.py Bake Action operator: Added missing Bendy Bones support 2017-11-20 01:57:21 +13:00
image_utils.py Fix T47986: OBJ Import fails w/ imagepath encoding 2016-03-29 18:30:08 +11:00
io_utils.py Cleanup: Python imports 2017-11-29 18:05:41 +11:00
keyconfig_utils.py Remove Shift+F2 and other related BGE keymaps 2018-04-17 17:56:06 +02:00
mesh_utils.py Correct Python exceptions 2014-08-07 00:44:55 +10:00
node_utils.py Render: make Cycles and Evee support each other's output material nodes. 2017-08-01 19:13:41 +02:00
object_utils.py 3D Viewport: make shading and overlay DNA match UI names. 2018-05-05 15:54:36 +02:00
view3d_utils.py Cleanup: pep8 2016-07-30 09:00:41 +10:00