blender/intern/audaspace/SConscript
Nathan Letwory 9216efcba2 == SCons ==
* bring back 'player' libtype, after investigation with ideasman.
  scons/mingw works nicely, for some reason msvc fails to link still, will look further into it.
2009-09-05 01:58:02 +00:00

35 lines
981 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.cpp') + env.Glob('FX/*.cpp') + env.Glob('SRC/*.cpp')
incs = '. intern FX SRC ' + env['BF_PTHREADS_INC'] + ' ' + env['BF_LIBSAMPLERATE_INC']
defs = []
if env['WITH_BF_FFMPEG']:
sources += env.Glob('ffmpeg/*.cpp')
incs += ' ffmpeg ' + env['BF_FFMPEG_INC']
defs.append('WITH_FFMPEG')
if env['WITH_BF_SDL']:
sources += env.Glob('SDL/*.cpp')
incs += ' SDL ' + env['BF_SDL_INC']
defs.append('WITH_SDL')
if env['WITH_BF_OPENAL']:
sources += env.Glob('OpenAL/*.cpp')
incs += ' OpenAL ' + env['BF_OPENAL_INC']
defs.append('WITH_OPENAL')
if env['WITH_BF_JACK']:
sources += env.Glob('jack/*.cpp')
incs += ' jack ' + env['BF_JACK_INC']
defs.append('WITH_JACK')
if env['WITH_BF_SNDFILE']:
sources += env.Glob('sndfile/*.cpp')
incs += ' sndfile ' + env['BF_SNDFILE_INC']
defs.append('WITH_SNDFILE')
env.BlenderLib ('bf_audaspace', sources, Split(incs), defs, libtype=['intern','player'], priority = [25,215] )