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Sergey Sharybin 3d6642db83 Fix race condition and bad memory access highlighting render tiles
Is was possible that interface will be refreshed at thesame time
as render engine will start freeing render parts.

Not sure if we can get away without RW mutex here, seems we need
one way of synchronization or another..
2015-03-20 17:51:05 +05:00
build_files Cmake: Some more tweaks to building from branch without upstream 2015-03-20 14:07:56 +05:00
doc BGE - new read-only attribute in KX_GameObject python api (LOD level) 2015-03-15 17:26:49 +01:00
extern CMake: unbundle eigen3 2015-03-19 15:41:41 +11:00
intern Missed this last commit. 2015-03-19 21:10:41 +01:00
release UI: minor re-organization of dof options 2015-03-20 06:08:22 +11:00
scons@625d446ae8 Fixed border extension for the sunbeams node. 2014-09-23 11:42:11 +02:00
source Fix race condition and bad memory access highlighting render tiles 2015-03-20 17:51:05 +05:00
tests BLI GHash: add some basic gtests. 2015-03-19 19:50:51 +01:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Revert "ignore conflict files" 2014-08-08 06:00:49 +10:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt CMake: unbundle eigen3 2015-03-19 15:41:41 +11:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Force phony targets to build (even if file exists) 2014-12-20 02:15:14 +01:00
SConstruct Initial compilation support with C++11 featureset enabled 2015-03-13 16:47:40 +05:00