forked from bartvdbraak/blender
58 lines
1.3 KiB
Python
58 lines
1.3 KiB
Python
# $Id$
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# Documentation for SCA_PropertySensor
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from SCA_ISensor import *
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class SCA_PropertySensor(SCA_ISensor):
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"""
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Activates when the game object property matches.
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"""
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def getType():
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"""
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Gets when to activate this sensor.
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@return: KX_PROPSENSOR_EQUAL, KX_PROPSENSOR_NOTEQUAL,
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KX_PROPSENSOR_INTERVAL, KX_PROPSENSOR_CHANGED,
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or KX_PROPSENSOR_EXPRESSION.
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"""
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def setType(checktype):
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"""
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Set the type of check to perform.
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@type checktype: KX_PROPSENSOR_EQUAL, KX_PROPSENSOR_NOTEQUAL,
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KX_PROPSENSOR_INTERVAL, KX_PROPSENSOR_CHANGED,
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or KX_PROPSENSOR_EXPRESSION.
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"""
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def getProperty():
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"""
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Return the property with which the sensor operates.
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@rtype: string
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@return: the name of the property this sensor is watching.
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"""
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def setProperty(name):
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"""
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Sets the property with which to operate. If there is no property
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of that name, this call is ignored.
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@type name: string.
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"""
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def getValue():
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"""
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Return the value with which the sensor compares to the value of the property.
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@rtype: string
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@return: the value of the property this sensor is watching.
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"""
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def setValue(value):
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"""
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Set the value with which the sensor operates. If the value
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is not compatible with the type of the property, the subsequent
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action is ignored.
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@type value: string
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"""
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