blender/source/gameengine
Sergey Sharybin d881bb4b32 BGE is compilable by MSVC again
Compilation error was mostly caused by trying to use namespace std before it was
actually defined (e.g. before any include of stl header).
It's not actually good idea to use namespaces in header files -- it's really easy to
run into namespace conflicts and so. Resolved by not using "using namespace" in header
files and using full quality accessing to stl collections (e.g. std::vector).
2012-02-23 09:40:10 +00:00
..
BlenderRoutines BGE bug #30173: ImageRender not working when initialized on frame 1. This was because the canvas display area was initialized on render frame 1, which happens after logic frame 1. Fixed in blender and player by initializing the area on canvas creation. 2012-02-18 15:25:31 +00:00
Converter code cleanup: dont set the namespace in STR_String.h - 'using namespace std', since this is included in many places. 2012-02-23 02:36:30 +00:00
Expressions code cleanup: dont set the namespace in STR_String.h - 'using namespace std', since this is included in many places. 2012-02-23 02:36:30 +00:00
GameLogic BGE is compilable by MSVC again 2012-02-23 09:40:10 +00:00
GamePlayer BGE bug #30173: ImageRender not working when initialized on frame 1. This was because the canvas display area was initialized on render frame 1, which happens after logic frame 1. Fixed in blender and player by initializing the area on canvas creation. 2012-02-18 15:25:31 +00:00
Ketsji BGE is compilable by MSVC again 2012-02-23 09:40:10 +00:00
Network BGE is compilable by MSVC again 2012-02-23 09:40:10 +00:00
Physics svn merge ^/trunk/blender -r43887:43918 2012-02-05 22:13:10 +00:00
PyDoc remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Rasterizer BGE is compilable by MSVC again 2012-02-23 09:40:10 +00:00
SceneGraph remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
VideoTexture BGE bug #29133: Render to Texture not working. Fixed by using same viewport to render and capture. 2012-02-04 17:20:38 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00