blender/source
Antony Riakiotakis 3e3e7ee41c Sculpt draw code:
Remove legacy code completely, now dyntopo, multires et al even work on
GL 1.1 for really hardcore users :p

Real purpose here though is to be able to have fast multires drawing
even with VBO off, since it requires using indices for vertex buffers.

Also made own code elf puke an eaten normal update function which
made multires not update normals in solid mode...sorry.
2015-07-16 17:12:03 +02:00
..
blender Sculpt draw code: 2015-07-16 17:12:03 +02:00
blenderplayer VBO offscreen selection drawing, cdderivedmesh 2015-07-15 18:50:02 +02:00
creator Cleanup: quiet warning 2015-07-09 19:33:02 +10:00
gameengine Particle Info node support for GLSL mode and the internal render. 2015-07-14 18:52:29 +02:00
icons
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript