blender/extern/carve/lib/geom3d.cpp
Sergey Sharybin cba3498629 Update Carve to latest upstream version
This brings new copyright header which supports GPL2 and 3.

It wasn't really an issue before because we had agreement with
Tobias, but now it's all documented in sources.
2014-06-27 15:56:50 +06:00

165 lines
4.4 KiB
C++

// Begin License:
// Copyright (C) 2006-2014 Tobias Sargeant (tobias.sargeant@gmail.com).
// All rights reserved.
//
// This file is part of the Carve CSG Library (http://carve-csg.com/)
//
// This file may be used under the terms of either the GNU General
// Public License version 2 or 3 (at your option) as published by the
// Free Software Foundation and appearing in the files LICENSE.GPL2
// and LICENSE.GPL3 included in the packaging of this file.
//
// This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
// INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE.
// End:
#if defined(HAVE_CONFIG_H)
# include <carve_config.h>
#endif
#include <carve/math.hpp>
#include <carve/geom3d.hpp>
#include <algorithm>
namespace carve {
namespace geom3d {
namespace {
int is_same(const std::vector<const Vector *> &a,
const std::vector<const Vector *> &b) {
if (a.size() != b.size()) return false;
const size_t S = a.size();
size_t i, j, p;
for (p = 0; p < S; ++p) {
if (a[0] == b[p]) break;
}
if (p == S) return 0;
for (i = 1, j = p + 1; j < S; ++i, ++j) if (a[i] != b[j]) goto not_fwd;
for ( j = 0; i < S; ++i, ++j) if (a[i] != b[j]) goto not_fwd;
return +1;
not_fwd:
for (i = 1, j = p - 1; j != (size_t)-1; ++i, --j) if (a[i] != b[j]) goto not_rev;
for ( j = S - 1; i < S; ++i, --j) if (a[i] != b[j]) goto not_rev;
return -1;
not_rev:
return 0;
}
}
bool planeIntersection(const Plane &a, const Plane &b, Ray &r) {
Vector N = cross(a.N, b.N);
if (N.isZero()) {
return false;
}
N.normalize();
double dot_aa = dot(a.N, a.N);
double dot_bb = dot(b.N, b.N);
double dot_ab = dot(a.N, b.N);
double determinant = dot_aa * dot_bb - dot_ab * dot_ab;
double c1 = ( a.d * dot_bb - b.d * dot_ab) / determinant;
double c2 = ( b.d * dot_aa - a.d * dot_ab) / determinant;
r.D = N;
r.v = c1 * a.N + c2 * b.N;
return true;
}
IntersectionClass rayPlaneIntersection(const Plane &p,
const Vector &v1,
const Vector &v2,
Vector &v,
double &t) {
Vector Rd = v2 - v1;
double Vd = dot(p.N, Rd);
double V0 = dot(p.N, v1) + p.d;
if (carve::math::ZERO(Vd)) {
if (carve::math::ZERO(V0)) {
return INTERSECT_BAD;
} else {
return INTERSECT_NONE;
}
}
t = -V0 / Vd;
v = v1 + t * Rd;
return INTERSECT_PLANE;
}
IntersectionClass lineSegmentPlaneIntersection(const Plane &p,
const LineSegment &line,
Vector &v) {
double t;
IntersectionClass r = rayPlaneIntersection(p, line.v1, line.v2, v, t);
if (r <= 0) return r;
if ((t < 0.0 && !equal(v, line.v1)) || (t > 1.0 && !equal(v, line.v2)))
return INTERSECT_NONE;
return INTERSECT_PLANE;
}
RayIntersectionClass rayRayIntersection(const Ray &r1,
const Ray &r2,
Vector &v1,
Vector &v2,
double &mu1,
double &mu2) {
if (!r1.OK() || !r2.OK()) return RR_DEGENERATE;
Vector v_13 = r1.v - r2.v;
double d1343 = dot(v_13, r2.D);
double d4321 = dot(r2.D, r1.D);
double d1321 = dot(v_13, r1.D);
double d4343 = dot(r2.D, r2.D);
double d2121 = dot(r1.D, r1.D);
double numer = d1343 * d4321 - d1321 * d4343;
double denom = d2121 * d4343 - d4321 * d4321;
// dc - eb
// -------
// ab - cc
// dc/eb - 1
// ---------
// a/e - cc/eb
// dc/b - e
// --------
// a - cc/b
// d/b - e/c
// ---------
// a/c - c/b
if (fabs(denom) * double(1<<10) <= fabs(numer)) {
return RR_PARALLEL;
}
mu1 = numer / denom;
mu2 = (d1343 + d4321 * mu1) / d4343;
v1 = r1.v + mu1 * r1.D;
v2 = r2.v + mu2 * r2.D;
return (equal(v1, v2)) ? RR_INTERSECTION : RR_NO_INTERSECTION;
}
}
}