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Thomas Dinges 3f7b4916e9 OSL Backend:
* Added the Phong BRDF from the inbuilt OSL shader library.

This can be used in OSL shaders only for now:
* phong(normal N, float exponent)
* phong_ramp(normal N, float exponent, color colors[8]
2012-09-05 23:22:36 +00:00
build_files Enable shader model 3.0 shaders for mingw compilers 2012-09-01 14:53:01 +00:00
doc uncomment data identifiers from sphinx docs (own error made r41509) 2012-09-03 02:08:56 +00:00
extern add missing files from cmakes lists 2012-09-05 00:52:35 +00:00
intern OSL Backend: 2012-09-05 23:22:36 +00:00
release change templates to call modal_handler_add() is called last since any errors between calling this function and returning will crash blender. see [#30687] 2012-09-05 00:11:39 +00:00
source code cleanup: use *(*var)[2] for pairs in bmesh code rather then a 1d array stepping by 2. 2012-09-05 23:17:19 +00:00
CMakeLists.txt Turn OpenMP off for MinGW64. I thought it behaved correctly in new compiler builds but unfortunately it looks like there is some issue still which mostly shows when openmp threads stop. This causes crashes after rendering with subsurf, multires, when calculating fluids and possibly when other functionality is used as well. 2012-08-22 00:06:09 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile for the default make/cmake wrapper, use ../build_os rather then ../build/os 2012-08-15 22:59:23 +00:00
SConstruct add back datatoc, use this instead of cmake script which was too slow. 2012-08-11 16:25:31 +00:00