blender/source/gameengine
Campbell Barton 40a2c1a292 more vertex weight edits,
* replace inline loops with api calls.
* change constraints so verts with 0.0 weight are ignored like they are everywhere else.
2011-12-14 22:54:38 +00:00
..
BlenderRoutines rename image type defines to be less ambiguous, also set BMP as not supporting alpha (it reads but cant write) 2011-11-22 00:35:26 +00:00
Converter more vertex weight edits, 2011-12-14 22:54:38 +00:00
Expressions rename mathutils constructors to match other parts of the bpy/api (no functional changes) 2011-11-24 04:45:36 +00:00
GameLogic correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
GamePlayer replace FILE_MAXDIR + FILE_MAXFILE with FILE_MAX 2011-11-26 04:07:38 +00:00
Ketsji verify existence of dm 2011-12-10 01:00:12 +00:00
Network remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Physics correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
PyDoc remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Rasterizer more vertex weight edits, 2011-12-14 22:54:38 +00:00
SceneGraph remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
VideoTexture Add missing GLEW_STATIC definition, causing link errors. 2011-11-26 15:08:01 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00