blender/source
2008-10-10 07:20:42 +00:00
..
blender fix: leave default behaviour the same to be backward compatible with previous rigid body constraints: No Collision between linked objects if button is pressed. 2008-10-10 05:32:04 +00:00
creator Patch #7065, from Stephane SOPPERA, part two: improvements when using 2008-10-08 19:58:57 +00:00
darwin Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
gameengine BGE bug #17789 fixed: Lock Active Camera and Layer to Scene doesn't work in BGE. This bug fix applies only to games started from the 3D view. Now the BGE will use the layer and camera selected in the 3d viewport under the mouse when the user presses P. Note that there is still a problem with the restart game actuator but that's another bug. 2008-10-10 07:20:42 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel Merge from trunk 2008-09-19 14:15:36 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Merge from trunk 2008-09-19 14:15:36 +00:00
nan_compile.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_definitions.mk Merge from trunk 2008-09-19 14:15:36 +00:00
nan_link.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_subdirs.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_warn.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript Filling in branch from trunk 2007-11-06 22:29:20 +00:00