blender/config/darwin-config.py
Campbell Barton 8ead648fd1 Spring Cleaning
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this.
* removed deprecated solid physics library, sumo integrations and qhull, a dependency
* removed ODE, was no longer being build or supported
* remove BEOS and AMIGA defines and references in Makefiles.
2009-06-21 16:18:38 +00:00

248 lines
7.5 KiB
Python

#
# Note : if you want to alter this file
# copy it as a whole in the upper folder
# as user-config.py
# dont create a new file with only some
# vars changed.
import commands
# IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs
USE_SDK=True
BF_PYTHON_VERSION = '2.3'
cmd = 'uname -p'
MAC_PROC=commands.getoutput(cmd)
cmd = 'uname -r'
cmd_res=commands.getoutput(cmd)
if cmd_res[0]=='7':
MAC_CUR_VER='10.3'
elif cmd_res[0]=='8':
MAC_CUR_VER='10.4'
else:
MAC_CUR_VER='10.5'
if MAC_PROC == 'powerpc':
LCGDIR = '#../lib/darwin-6.1-powerpc'
else :
LCGDIR = '#../lib/darwin-8.x.i386'
LIBDIR = '${LCGDIR}'
if MAC_PROC== 'powerpc' and BF_PYTHON_VERSION == '2.3':
MAC_MIN_VERS = '10.3'
MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk'
else:
MAC_MIN_VERS = '10.4'
MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
# enable ffmpeg support
WITH_BF_FFMPEG = True # -DWITH_FFMPEG
BF_FFMPEG = "#extern/ffmpeg"
BF_FFMPEG_INC = '${BF_FFMPEG}'
if USE_SDK==True:
BF_FFMPEG_EXTRA = '-isysroot '+MACOSX_SDK+' -mmacosx-version-min='+MAC_MIN_VERS
#BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
#BF_FFMPEG_LIB = 'avformat.a avcodec.a avutil.a'
# python.org libs install in /library we want to use that for 2.5
#
# if you want py2.5 on leopard without installing
# change value to BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
# BEWARE: in that case it will work only on leopard
if BF_PYTHON_VERSION=='2.3':
BF_PYTHON = '/System/Library/Frameworks/Python.framework/Versions/'
else:
BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}'
BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}'
BF_PYTHON_LIB = ''
BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config'
BF_PYTHON_LINKFLAGS = '-u _PyMac_Error -framework System -framework Python'
if MAC_CUR_VER=='10.3' or MAC_CUR_VER=='10.4':
BF_PYTHON_LINKFLAGS ='-u __dummy '+BF_PYTHON_LINKFLAGS
BF_QUIET = '1'
WITH_BF_OPENMP = '0'
# Note : should be true, but openal simply dont work on intel
if MAC_PROC == 'i386':
WITH_BF_OPENAL = False
else:
WITH_BF_OPENAL = True
#different lib must be used following version of gcc
# for gcc 3.3
#BF_OPENAL = LIBDIR + '/openal'
# for gcc 3.4 and ulterior
if MAC_PROC == 'powerpc':
BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal'
else :
BF_OPENAL = LIBDIR + '/openal'
WITH_BF_STATICOPENAL = False
BF_OPENAL_INC = '${BF_OPENAL}/include'
BF_OPENAL_LIB = 'openal'
BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
# Warning, this static lib configuration is untested! users of this OS please confirm.
BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
# Warning, this static lib configuration is untested! users of this OS please confirm.
BF_CXX = '/usr'
WITH_BF_STATICCXX = False
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
WITH_BF_SDL = True
BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix)
BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
BF_SDL_LIBPATH = '${BF_SDL}/lib'
WITH_BF_OPENEXR = True
WITH_BF_STATICOPENEXR = False
BF_OPENEXR = '${LCGDIR}/openexr'
BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR'
BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread'
BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
# Warning, this static lib configuration is untested! users of this OS please confirm.
BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
WITH_BF_DDS = True
WITH_BF_JPEG = True
BF_JPEG = LIBDIR + '/jpeg'
BF_JPEG_INC = '${BF_JPEG}/include'
BF_JPEG_LIB = 'jpeg'
BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
WITH_BF_PNG = True
BF_PNG = LIBDIR + '/png'
BF_PNG_INC = '${BF_PNG}/include'
BF_PNG_LIB = 'png'
BF_PNG_LIBPATH = '${BF_PNG}/lib'
BF_TIFF = LIBDIR + '/tiff'
BF_TIFF_INC = '${BF_TIFF}/include'
WITH_BF_ZLIB = True
BF_ZLIB = '/usr'
BF_ZLIB_INC = '${BF_ZLIB}/include'
BF_ZLIB_LIB = 'z'
WITH_BF_INTERNATIONAL = True
BF_GETTEXT = LIBDIR + '/gettext'
BF_GETTEXT_INC = '${BF_GETTEXT}/include'
BF_GETTEXT_LIB = 'intl'
BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
WITH_BF_GAMEENGINE=True
WITH_BF_PLAYER=True
WITH_BF_BULLET = True
BF_BULLET = '#extern/bullet2/src'
BF_BULLET_INC = '${BF_BULLET}'
BF_BULLET_LIB = 'extern_bullet'
#WITH_BF_NSPR = True
#BF_NSPR = $(LIBDIR)/nspr
#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
#BF_NSPR_LIB =
# Uncomment the following line to use Mozilla inplace of netscape
#CPPFLAGS += -DMOZ_NOT_NET
# Location of MOZILLA/Netscape header files...
#BF_MOZILLA = $(LIBDIR)/mozilla
#BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl
#BF_MOZILLA_LIB =
# Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB
# if this is not set.
#
# Be paranoid regarding library creation (do not update archives)
#BF_PARANOID = True
# enable freetype2 support for text objects
BF_FREETYPE = LIBDIR + '/freetype'
BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
BF_FREETYPE_LIB = 'freetype'
BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
WITH_BF_QUICKTIME = True # -DWITH_QUICKTIME
WITH_BF_ICONV = True
BF_ICONV = LIBDIR + "/iconv"
BF_ICONV_INC = '${BF_ICONV}/include'
BF_ICONV_LIB = 'iconv'
#BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
# Mesa Libs should go here if your using them as well....
WITH_BF_STATICOPENGL = True
BF_OPENGL_LIB = 'GL GLU'
BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries'
BF_OPENGL_LINKFLAGS = '-framework OpenGL'
CFLAGS = ['-pipe','-fPIC','-funsigned-char']
CPPFLAGS = ['-fpascal-strings']
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fpascal-strings']
CXXFLAGS = [ '-pipe','-fPIC','-funsigned-char', '-fpascal-strings']
PLATFORM_LINKFLAGS = '-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime'
#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4
LLIBS = ['stdc++', 'SystemStubs']
# some flags shuffling for different Os versions
if MAC_MIN_VERS == '10.3':
CFLAGS = ['-fuse-cxa-atexit']+CFLAGS
CXXFLAGS = ['-fuse-cxa-atexit']+CXXFLAGS
PLATFORM_LINKFLAGS = '-fuse-cxa-atexit '+PLATFORM_LINKFLAGS
LLIBS.append('crt3.o')
if USE_SDK==True:
SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS]
PLATFORM_LINKFLAGS = '-mmacosx-version-min='+MAC_MIN_VERS+ ' -Wl,-syslibroot,' + MACOSX_SDK+" "+PLATFORM_LINKFLAGS
CCFLAGS=SDK_FLAGS+CCFLAGS
CXXFLAGS=SDK_FLAGS+CXXFLAGS
# you can add -mssse3 if gcc >= 4.2
if MAC_PROC == 'i386':
REL_CFLAGS = ['-O2','-ftree-vectorize','-msse','-msse2','-msse3']
REL_CCFLAGS = ['-O2','-ftree-vectorize','-msse','-msse2','-msse3']
else:
CFLAGS = CFLAGS+['-fno-strict-aliasing']
CCFLAGS = CCFLAGS+['-fno-strict-aliasing']
CXXFLAGS = CXXFLAGS+['-fno-strict-aliasing']
REL_CFLAGS = ['-O2']
REL_CCFLAGS = ['-O2']
##BF_DEPEND = True
##
##AR = ar
##ARFLAGS = ruv
##ARFLAGSQUIET = ru
##
CC = 'gcc'
CXX = 'g++'
C_WARN = ['-Wdeclaration-after-statement']
CC_WARN = ['-Wall', '-Wno-long-double']
##FIX_STUBS_WARNINGS = -Wno-unused
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
BF_PROFILE_CCFLAGS = ['-pg', '-g ']
BF_PROFILE_LINKFLAGS = ['-pg']
BF_PROFILE = False
BF_DEBUG = False
BF_DEBUG_CCFLAGS = ['-g']
BF_BUILDDIR='../build/darwin'
BF_INSTALLDIR='../install/darwin'
BF_DOCDIR='../install/doc'