blender/source/gameengine/GameLogic/SCA_JoystickSensor.h
Campbell Barton 6b9f3b5f5c BGE Python API
Remove the last of the odd C++/python wrapper code from http://www.python.org/doc/PyCPP.html (~1998)

* Use python subclasses rather then having fake subclassing through get/set attributes calling parent types.
* PyObject getset arrays are created while initializing the types, converted from our own attribute arrays. This way python deals with subclasses and we dont have to define getattro or setattro functions for each type.
* GameObjects and Scenes no longer have attribute access to properties. only dictionary style access - ob['prop']
* remove each class's get/set/dir functions.
* remove isA() methods, can use PyObject_TypeCheck() in C and issubclass() in python.
* remove Parents[] array for each C++ class, was only used for isA() and wasnt correct in quite a few cases.
* remove PyTypeObject that was being passed as the last argument to each class (the parent classes too).

TODO -
* Light and VertexProxy need to be converted to using attributes.
* memory for getset arrays is never freed, not that bad since its will only allocates once.
2009-06-28 11:22:26 +00:00

182 lines
5.3 KiB
C++

/**
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __JOYSENSOR_H_
#define __JOYSENSOR_H
#include "SCA_ISensor.h"
#include "./Joystick/SCA_JoystickDefines.h"
class SCA_JoystickSensor :public SCA_ISensor
{
Py_Header;
class SCA_JoystickManager* m_pJoystickMgr;
/**
* Axis 1-JOYAXIS_MAX, MUST be followed by m_axisf
*/
int m_axis;
/**
* Axis flag to find direction, MUST be an int
*/
int m_axisf;
/**
* The actual button
*/
int m_button;
/**
* Flag for a pressed or released button
*/
int m_buttonf;
/**
* The actual hat 1-JOYHAT_MAX. MUST be followed by m_hatf
*/
int m_hat;
/**
* Flag to find direction 1-12, MUST be an int
*/
int m_hatf;
/**
* The threshold value the axis acts opon
*/
int m_precision;
/**
* Is an event triggered ?
*/
bool m_istrig;
/**
* Last trigger state for this sensors joystick,
* Otherwise it will trigger all the time
* this is used to see if the trigger state changes.
*/
bool m_istrig_prev;
/**
* The mode to determine axis,button or hat
*/
short int m_joymode;
/**
* Select which joystick to use
*/
short int m_joyindex;
/**
* Detect all events for the currently selected type
*/
bool m_bAllEvents;
enum KX_JOYSENSORMODE {
KX_JOYSENSORMODE_NODEF = 0,
KX_JOYSENSORMODE_AXIS,
KX_JOYSENSORMODE_BUTTON,
KX_JOYSENSORMODE_HAT,
KX_JOYSENSORMODE_AXIS_SINGLE,
KX_JOYSENSORMODE_MAX
};
bool isValid(KX_JOYSENSORMODE);
public:
SCA_JoystickSensor(class SCA_JoystickManager* eventmgr,
SCA_IObject* gameobj,
short int joyindex,
short int joymode,
int axis, int axisf,int prec,
int button,
int hat, int hatf, bool allevents);
virtual ~SCA_JoystickSensor();
virtual CValue* GetReplica();
virtual bool Evaluate();
virtual bool IsPositiveTrigger();
virtual void Init();
short int GetJoyIndex(void){
return m_joyindex;
}
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
/* Joystick Index */
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetIndex);
KX_PYMETHOD_DOC_O(SCA_JoystickSensor,SetIndex);
/* Axes*/
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetAxis);
KX_PYMETHOD_DOC_VARARGS(SCA_JoystickSensor,SetAxis);
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetAxisValue);
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetThreshold);
KX_PYMETHOD_DOC_VARARGS(SCA_JoystickSensor,SetThreshold);
/* Buttons */
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetButton);
KX_PYMETHOD_DOC_O(SCA_JoystickSensor,SetButton);
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetButtonValue);
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetButtonActiveList);
KX_PYMETHOD_DOC_VARARGS(SCA_JoystickSensor,GetButtonStatus);
/* Hats */
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetHat);
KX_PYMETHOD_DOC_VARARGS(SCA_JoystickSensor,SetHat);
/* number of */
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,NumberOfAxes);
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,NumberOfButtons);
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,NumberOfHats);
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,Connected);
static PyObject* pyattr_get_axis_values(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_axis_single(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_hat_values(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_hat_single(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_num_axis(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_num_buttons(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_num_hats(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_connected(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
/* attribute check */
static int CheckAxis(void *self, const PyAttributeDef*)
{
SCA_JoystickSensor* sensor = reinterpret_cast<SCA_JoystickSensor*>(self);
if (sensor->m_axis < 1)
sensor->m_axis = 1;
else if (sensor->m_axis > JOYAXIS_MAX)
sensor->m_axis = JOYAXIS_MAX;
return 0;
}
static int CheckHat(void *self, const PyAttributeDef*)
{
SCA_JoystickSensor* sensor = reinterpret_cast<SCA_JoystickSensor*>(self);
if (sensor->m_hat < 1)
sensor->m_hat = 1;
else if (sensor->m_hat > JOYHAT_MAX)
sensor->m_hat = JOYHAT_MAX;
return 0;
}
};
#endif