Go to file
Lukas Toenne 41081b3e8c Generate compatible OSL shader parameter names in cases where the node has and input and output with the same name. In that case the convention is to add suffixes "In" and "Out" respectively.
Example:

Blender node has one input "Color" and one output "Color"

-> OSL parameter names should be "ColorIn" and "ColorOut"
2012-09-15 16:31:07 +00:00
build_files * Disable building of Legacy Compositor in Scons. 2012-09-15 12:32:30 +00:00
doc uncomment data identifiers from sphinx docs (own error made r41509) 2012-09-03 02:08:56 +00:00
extern Fix libmv build on OS X with 10.5 SDK. The tr1::unordered_map implementation 2012-09-11 11:54:10 +00:00
intern Generate compatible OSL shader parameter names in cases where the node has and input and output with the same name. In that case the convention is to add suffixes "In" and "Out" respectively. 2012-09-15 16:31:07 +00:00
release Color Management, Stage 2: Switch color pipeline to use OpenColorIO 2012-09-15 10:05:07 +00:00
source Merged this part of code by mistake. 2012-09-15 15:17:51 +00:00
CMakeLists.txt Color Management, Stage 1: Initial OpenColorIO library integration 2012-09-15 10:03:17 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile add checking target check_smatch 2012-09-14 05:08:48 +00:00
SConstruct Color Management, Stage 1: Initial OpenColorIO library integration 2012-09-15 10:03:17 +00:00