forked from bartvdbraak/blender
411123b250
- added #ifdef for a visual studio 8 crashing problems - added scaling and tolerances to triangle meshes |
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ConvexConcaveCollisionAlgorithm.cpp | ||
ConvexConcaveCollisionAlgorithm.h | ||
ConvexConvexAlgorithm.cpp | ||
ConvexConvexAlgorithm.h | ||
EmptyCollisionAlgorithm.cpp | ||
EmptyCollisionAlgorithm.h | ||
ManifoldResult.cpp | ||
ManifoldResult.h | ||
ToiContactDispatcher.cpp | ||
ToiContactDispatcher.h | ||
UnionFind.cpp | ||
UnionFind.h |