blender/extern/carve/include/carve/win32.h
Sergey Sharybin 9643b2e5b5 Preserve non-flat faces in boolean modifier
This commit implements dissolving of edges which were used
to triangulate non-flat faces. This slows things down a bit
(around 5% on heave mesh with all faces triangulated).

We could improve speed of dissolve a bit here (so not a bell
to add an option for triangulation yet).

Also fixed wrong edge origindex mapping.
2014-02-24 18:10:33 +06:00

61 lines
1.4 KiB
C
Executable File

// Copyright 2006 Tobias Sargeant (toby@permuted.net)
// All rights reserved.
#pragma once
#pragma warning (disable : 4996)
#pragma warning (disable : 4786)
#include <string.h>
#include <stdlib.h>
#if !defined(__MINGW32__)
inline int strcasecmp(const char *a, const char *b) {
return _stricmp(a,b);
}
#endif
inline void srandom(unsigned long input) {
srand(input);
}
inline long random() {
return rand();
}
#if defined(_MSC_VER)
# include <carve/cbrt.h>
#if _MSC_VER < 1300
// intptr_t is an integer type that is big enough to hold a pointer
// It is not defined in VC6 so include a definition here for the older compiler
typedef long intptr_t;
typedef unsigned long uintptr_t;
#endif
# if _MSC_VER < 1600
// stdint.h is not available before VS2010
#if defined(_WIN32) && !defined(__MINGW32__)
/* The __intXX are built-in types of the visual complier! So we don't
need to include anything else here.
This typedefs should be in sync with types from MEM_sys_types.h */
typedef signed __int8 int8_t;
typedef signed __int16 int16_t;
typedef signed __int32 int32_t;
typedef unsigned __int8 uint8_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int32 uint32_t;
#endif
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
# else
# include <stdint.h>
# endif
#endif
#if defined(_MSC_VER)
# include <BaseTsd.h>
typedef SSIZE_T ssize_t;
#endif