blender/intern/cycles/kernel/CMakeLists.txt
Brecht Van Lommel e369a5c485 Cycles Volume Render: support for rendering of homogeneous volume with absorption.
This is the simplest possible volume rendering case, constant density inside
the volume and no scattering or emission. My plan is to tweak, verify and commit
more volume rendering effects one by one, doing it all at once makes it
difficult to verify correctness and track down bugs.

Documentation is here:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Materials/Volume

Currently this hooks into path tracing in 3 ways, which should get us pretty
far until we add more advanced light sampling. These 3 hooks are repeated in
the path tracing, branched path tracing and transparent shadow code:

* Determine active volume shader at start of the path
* Change active volume shader on transmission through a surface
* Light attenuation over line segments between camera, surfaces and background

This is work by "storm", Stuart Broadfoot, Thomas Dinges and myself.
2013-12-28 16:57:10 +01:00

228 lines
6.0 KiB
CMake

set(INC
.
../util
osl
svm
)
set(INC_SYS
)
set(SRC
kernel.cpp
kernel_sse2.cpp
kernel_sse3.cpp
kernel.cl
kernel.cu
)
set(SRC_HEADERS
kernel.h
kernel_accumulate.h
kernel_bvh.h
kernel_bvh_subsurface.h
kernel_bvh_traversal.h
kernel_camera.h
kernel_compat_cpu.h
kernel_compat_cuda.h
kernel_compat_opencl.h
kernel_curve.h
kernel_differential.h
kernel_displace.h
kernel_emission.h
kernel_film.h
kernel_globals.h
kernel_jitter.h
kernel_light.h
kernel_math.h
kernel_montecarlo.h
kernel_object.h
kernel_passes.h
kernel_path.h
kernel_path_state.h
kernel_primitive.h
kernel_projection.h
kernel_random.h
kernel_shader.h
kernel_shadow.h
kernel_subsurface.h
kernel_textures.h
kernel_triangle.h
kernel_types.h
kernel_volume.h
)
set(SRC_CLOSURE_HEADERS
closure/bsdf.h
closure/bsdf_ashikhmin_velvet.h
closure/bsdf_diffuse.h
closure/bsdf_diffuse_ramp.h
closure/bsdf_microfacet.h
closure/bsdf_oren_nayar.h
closure/bsdf_phong_ramp.h
closure/bsdf_reflection.h
closure/bsdf_refraction.h
closure/bsdf_toon.h
closure/bsdf_transparent.h
closure/bsdf_util.h
closure/bsdf_ward.h
closure/bsdf_westin.h
closure/bsdf_hair.h
closure/bssrdf.h
closure/emissive.h
closure/volume.h
)
set(SRC_SVM_HEADERS
svm/svm.h
svm/svm_attribute.h
svm/svm_blackbody.h
svm/svm_camera.h
svm/svm_closure.h
svm/svm_convert.h
svm/svm_checker.h
svm/svm_brick.h
svm/svm_displace.h
svm/svm_fresnel.h
svm/svm_wireframe.h
svm/svm_wavelength.h
svm/svm_gamma.h
svm/svm_brightness.h
svm/svm_geometry.h
svm/svm_gradient.h
svm/svm_hsv.h
svm/svm_image.h
svm/svm_invert.h
svm/svm_light_path.h
svm/svm_magic.h
svm/svm_mapping.h
svm/svm_math.h
svm/svm_mix.h
svm/svm_musgrave.h
svm/svm_noise.h
svm/svm_noisetex.h
svm/svm_normal.h
svm/svm_ramp.h
svm/svm_sepcomb_rgb.h
svm/svm_sepcomb_hsv.h
svm/svm_sky.h
svm/svm_tex_coord.h
svm/svm_texture.h
svm/svm_types.h
svm/svm_value.h
svm/svm_vector_transform.h
svm/svm_voronoi.h
svm/svm_wave.h
)
set(SRC_UTIL_HEADERS
../util/util_color.h
../util/util_math.h
../util/util_transform.h
../util/util_types.h
)
# CUDA module
if(WITH_CYCLES_CUDA_BINARIES)
# 32 bit or 64 bit
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(CUDA_BITS 64)
else()
set(CUDA_BITS 32)
endif()
# CUDA version
execute_process (COMMAND ${CUDA_NVCC_EXECUTABLE} "--version" OUTPUT_VARIABLE NVCC_OUT)
string(REGEX REPLACE ".*release ([0-9]+)\\.([0-9]+).*" "\\1" CUDA_VERSION_MAJOR ${NVCC_OUT})
string(REGEX REPLACE ".*release ([0-9]+)\\.([0-9]+).*" "\\2" CUDA_VERSION_MINOR ${NVCC_OUT})
set(CUDA_VERSION "${CUDA_VERSION_MAJOR}${CUDA_VERSION_MINOR}")
# warn for other versions
if(CUDA_VERSION MATCHES "50")
else()
message(WARNING "CUDA version ${CUDA_VERSION_MAJOR}.${CUDA_VERSION_MINOR} detected, build may succeed but only CUDA 5.0 is officially supported")
endif()
# build for each arch
set(cuda_sources kernel.cu ${SRC_HEADERS} ${SRC_SVM_HEADERS} ${SRC_CLOSURE_HEADERS} ${SRC_UTIL_HEADERS})
set(cuda_cubins)
foreach(arch ${CYCLES_CUDA_BINARIES_ARCH})
set(cuda_cubin kernel_${arch}.cubin)
set(cuda_version_flags "-D__KERNEL_CUDA_VERSION__=${CUDA_VERSION}")
# CUDA 5.x build flags for different archs
if(${arch} MATCHES "sm_2[0-9]")
# sm_2x
set(cuda_arch_flags "--maxrregcount=32")
elseif(${arch} MATCHES "sm_3[0-9]")
# sm_3x
set(cuda_arch_flags "--maxrregcount=32")
endif()
set(cuda_math_flags "--use_fast_math")
if(CUDA_VERSION LESS 50 AND ${arch} MATCHES "sm_35")
message(WARNING "Can't build kernel for CUDA sm_35 architecture, skipping")
else()
add_custom_command(
OUTPUT ${cuda_cubin}
COMMAND ${CUDA_NVCC_EXECUTABLE} -arch=${arch} -m${CUDA_BITS} --cubin ${CMAKE_CURRENT_SOURCE_DIR}/kernel.cu -o ${CMAKE_CURRENT_BINARY_DIR}/${cuda_cubin} --ptxas-options="-v" ${cuda_arch_flags} ${cuda_version_flags} ${cuda_math_flags} -I${CMAKE_CURRENT_SOURCE_DIR}/../util -I${CMAKE_CURRENT_SOURCE_DIR}/svm -DCCL_NAMESPACE_BEGIN= -DCCL_NAMESPACE_END= -DNVCC
DEPENDS ${cuda_sources})
delayed_install("${CMAKE_CURRENT_BINARY_DIR}" "${cuda_cubin}" ${CYCLES_INSTALL_PATH}/lib)
list(APPEND cuda_cubins ${cuda_cubin})
endif()
endforeach()
add_custom_target(cycles_kernel_cuda ALL DEPENDS ${cuda_cubins})
endif()
# OSL module
if(WITH_CYCLES_OSL)
add_subdirectory(osl)
add_subdirectory(shaders)
endif()
# CPU module
include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
if(WITH_CYCLES_OPTIMIZED_KERNEL)
set_source_files_properties(kernel_sse2.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_SSE2_KERNEL_FLAGS}")
set_source_files_properties(kernel_sse3.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_SSE3_KERNEL_FLAGS}")
endif()
if(WITH_CYCLES_OPTIMIZED_KERNEL_SSE41)
set_source_files_properties(kernel_sse41.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_SSE41_KERNEL_FLAGS}")
list(APPEND SRC kernel_sse41.cpp)
endif()
add_library(cycles_kernel ${SRC} ${SRC_HEADERS} ${SRC_CLOSURE_HEADERS} ${SRC_SVM_HEADERS})
if(WITH_CYCLES_CUDA)
add_dependencies(cycles_kernel cycles_kernel_cuda)
endif()
# OpenCL kernel
#set(KERNEL_PREPROCESSED ${CMAKE_CURRENT_BINARY_DIR}/kernel_preprocessed.cl)
#add_custom_command(
# OUTPUT ${KERNEL_PREPROCESSED}
# COMMAND gcc -x c++ -E ${CMAKE_CURRENT_SOURCE_DIR}/kernel.cl -I ${CMAKE_CURRENT_SOURCE_DIR}/../util/ -DCCL_NAMESPACE_BEGIN= -DCCL_NAMESPACE_END= -o ${KERNEL_PREPROCESSED}
# DEPENDS ${SRC_KERNEL} ${SRC_UTIL_HEADERS})
#add_custom_target(cycles_kernel_preprocess ALL DEPENDS ${KERNEL_PREPROCESSED})
#delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${KERNEL_PREPROCESSED}" ${CYCLES_INSTALL_PATH}/kernel)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "kernel.cl" ${CYCLES_INSTALL_PATH}/kernel)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "kernel.cu" ${CYCLES_INSTALL_PATH}/kernel)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${SRC_HEADERS}" ${CYCLES_INSTALL_PATH}/kernel)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${SRC_CLOSURE_HEADERS}" ${CYCLES_INSTALL_PATH}/kernel/closure)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${SRC_SVM_HEADERS}" ${CYCLES_INSTALL_PATH}/kernel/svm)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${SRC_UTIL_HEADERS}" ${CYCLES_INSTALL_PATH}/kernel)