blender/source/gameengine/Ketsji
Mitchell Stokes c07c572373 Fix for [#31813] "bge.types.KX_RadarSensor incorrect attributes" reported by Monster.
KX_RadarSensor.angle was returning the angle that was used to construct Bullet's physics shape, which is calculated from the logic brick gui. KX_RadarSensor.angle now recalculates the original value from the gui. However, m_coneradius isn't actually used by KX_RadarSensor that I can see, so it might be better to just assign the original angle to m_coneradius instead of the calculated value. I've also made KX_RadarSensor.angle read-only, since setting m_coneradius does not appear to have any affect, which means writing to KX_RadarSensor.angle never worked properly.
2012-06-14 08:01:20 +00:00
..
KXNetwork Spelling Cleanup 2012-03-01 12:20:18 +00:00
BL_Action.cpp Fix for [#31276] Action Actuator, Priorities higher than 1 break Playback: 2012-05-23 04:01:05 +00:00
BL_Action.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
BL_ActionManager.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
BL_ActionManager.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
BL_BlenderShader.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
BL_BlenderShader.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
BL_Material.cpp fix [#30839] Blender crashes while open/close a scene and deletes .blend-file 2012-04-10 13:10:44 +00:00
BL_Material.h fix [#30839] Blender crashes while open/close a scene and deletes .blend-file 2012-04-10 13:10:44 +00:00
BL_Shader.cpp style cleanup 2012-03-28 05:03:24 +00:00
BL_Shader.h style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
BL_Texture.cpp style cleanup 2012-03-28 05:03:24 +00:00
BL_Texture.h doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer, ketsji 2011-02-22 10:33:14 +00:00
CMakeLists.txt Fix for windows compile. 2012-04-28 22:59:55 +00:00
KX_ArmatureSensor.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_ArmatureSensor.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_BlenderMaterial.cpp Fixing a BGE bug where textures could get loaded into VRAM twice. 2012-06-08 19:57:28 +00:00
KX_BlenderMaterial.h style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
KX_BulletPhysicsController.cpp BGE patch #28476: Character object physics type 2012-05-28 21:36:29 +00:00
KX_BulletPhysicsController.h style cleanup 2012-06-06 22:38:39 +00:00
KX_Camera.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
KX_Camera.h style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
KX_CameraActuator.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_CameraActuator.h style cleanup - spelling corrections & update some incorrect comments. 2012-03-03 11:45:08 +00:00
KX_CameraIpoSGController.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_CameraIpoSGController.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_ClientObjectInfo.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_ConstraintActuator.cpp style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
KX_ConstraintActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_ConstraintWrapper.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_ConstraintWrapper.h style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
KX_ConvertPhysicsObject.h BGE patch #28476: Character object physics type 2012-05-28 21:36:29 +00:00
KX_ConvertPhysicsObjects.cpp BGE patch #28476: Character object physics type 2012-05-28 21:36:29 +00:00
KX_Dome.cpp style cleanup 2012-06-06 22:38:39 +00:00
KX_Dome.h code cleanup: replace some non utf8 chars 2012-06-03 11:16:13 +00:00
KX_EmptyObject.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_EmptyObject.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_FontObject.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_FontObject.h style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
KX_GameActuator.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_GameActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_GameObject.cpp revert 45924, not a very clean solution, especially for external libraries and looks like -fpermissive is used in linux too 2012-04-24 16:14:23 +00:00
KX_GameObject.h style cleanup 2012-06-06 22:38:39 +00:00
KX_IInterpolator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_IPhysicsController.cpp BGE patch #28476: Character object physics type 2012-05-28 21:36:29 +00:00
KX_IPhysicsController.h BGE patch #28476: Character object physics type 2012-05-28 21:36:29 +00:00
KX_IPO_SGController.cpp revert 45924, not a very clean solution, especially for external libraries and looks like -fpermissive is used in linux too 2012-04-24 16:14:23 +00:00
KX_IPO_SGController.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_IpoActuator.cpp style cleanup 2012-06-06 22:38:39 +00:00
KX_IpoActuator.h style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
KX_IPOTransform.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_IScalarInterpolator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_ISceneConverter.h style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
KX_ISystem.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_KetsjiEngine.cpp Fix for [#31367] render.drawLine not 2D filter aware: 2012-05-21 18:35:31 +00:00
KX_KetsjiEngine.h style cleanup 2012-06-06 22:38:39 +00:00
KX_Light.cpp Merging phase 1 of the BGE Harmony branch: 2012-05-01 02:50:17 +00:00
KX_Light.h Merging phase 1 of the BGE Harmony branch: 2012-05-01 02:50:17 +00:00
KX_LightIpoSGController.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_LightIpoSGController.h style cleanup 2012-06-06 22:38:39 +00:00
KX_MaterialIpoController.cpp doxygen: gameengine/Ketsji tagged. 2011-02-25 13:35:59 +00:00
KX_MaterialIpoController.h style cleanup 2012-06-06 22:38:39 +00:00
KX_MeshProxy.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_MeshProxy.h style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
KX_MotionState.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_MotionState.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_MouseFocusSensor.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_MouseFocusSensor.h style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
KX_NavMeshObject.cpp Fix #30720: Creating Navmesh crashes blender 2012-04-16 13:53:30 +00:00
KX_NavMeshObject.h style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
KX_NearSensor.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_NearSensor.h style cleanup: use capital camel case names for typedef's 2012-06-10 15:20:10 +00:00
KX_ObColorIpoSGController.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_ObColorIpoSGController.h style cleanup 2012-06-06 22:38:39 +00:00
KX_ObjectActuator.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_ObjectActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_ObstacleSimulation.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
KX_ObstacleSimulation.h style cleanup 2012-04-21 13:37:26 +00:00
KX_OrientationInterpolator.cpp style cleanup, use { on newline after function definition. 2012-02-25 16:49:59 +00:00
KX_OrientationInterpolator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_ParentActuator.cpp remove header text: 2011-11-29 10:54:47 +00:00
KX_ParentActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_PhysicsEngineEnums.h code cleanup: remove unused defines 2012-04-23 08:05:02 +00:00
KX_PhysicsObjectWrapper.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_PhysicsObjectWrapper.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_PhysicsPropertiesobsolete.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_PolygonMaterial.cpp fix [#31045] 2012-04-21 15:56:50 +00:00
KX_PolygonMaterial.h fix [#31045] 2012-04-21 15:56:50 +00:00
KX_PolyProxy.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_PolyProxy.h style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
KX_PositionInterpolator.cpp style cleanup, use { on newline after function definition. 2012-02-25 16:49:59 +00:00
KX_PositionInterpolator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_PyConstraintBinding.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_PyConstraintBinding.h Code Cleanup: remove non existing function declarations. 2012-02-29 15:00:37 +00:00
KX_PyMath.cpp quiet some warnings for gcc 4.7 2012-03-26 20:49:33 +00:00
KX_PyMath.h style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
KX_PythonInit.cpp patch [#31507] site not automatically imported when using external python package 2012-05-18 10:19:49 +00:00
KX_PythonInit.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_PythonInitTypes.cpp style cleanup 2012-03-28 05:03:24 +00:00
KX_PythonInitTypes.h remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_PythonSeq.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_PythonSeq.h style cleanup: guys - set your editors to tabs! 2012-05-01 17:51:03 +00:00
KX_RadarSensor.cpp Fix for [#31813] "bge.types.KX_RadarSensor incorrect attributes" reported by Monster. 2012-06-14 08:01:20 +00:00
KX_RadarSensor.h Fix for [#31813] "bge.types.KX_RadarSensor incorrect attributes" reported by Monster. 2012-06-14 08:01:20 +00:00
KX_RayCast.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
KX_RayCast.h remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_RayEventManager.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_RayEventManager.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_RaySensor.cpp style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
KX_RaySensor.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_SCA_AddObjectActuator.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_SCA_AddObjectActuator.h style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
KX_SCA_DynamicActuator.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_SCA_DynamicActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_SCA_EndObjectActuator.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_SCA_EndObjectActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_SCA_ReplaceMeshActuator.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_SCA_ReplaceMeshActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_ScalarInterpolator.cpp style cleanup, use { on newline after function definition. 2012-02-25 16:49:59 +00:00
KX_ScalarInterpolator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_ScalingInterpolator.cpp style cleanup, use { on newline after function definition. 2012-02-25 16:49:59 +00:00
KX_ScalingInterpolator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_Scene.cpp style cleanup 2012-06-04 20:11:09 +00:00
KX_Scene.h style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
KX_SceneActuator.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_SceneActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_SG_BoneParentNodeRelationship.cpp style cleanup 2012-03-28 05:03:24 +00:00
KX_SG_BoneParentNodeRelationship.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_SG_NodeRelationships.cpp style cleanup 2012-03-28 05:03:24 +00:00
KX_SG_NodeRelationships.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_SoundActuator.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_SoundActuator.h style cleanup 2012-06-06 22:38:39 +00:00
KX_StateActuator.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_StateActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_SteeringActuator.cpp Fix for bug #30219: "Obstacle Simulation of Steering Actuator does not work with added objects" 2012-04-22 02:16:33 +00:00
KX_SteeringActuator.h Missed this file in my last commit. 2012-04-22 04:01:14 +00:00
KX_TimeCategoryLogger.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
KX_TimeCategoryLogger.h style cleanup 2012-03-02 16:05:54 +00:00
KX_TimeLogger.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
KX_TimeLogger.h style cleanup 2012-03-02 16:05:54 +00:00
KX_TouchEventManager.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
KX_TouchEventManager.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_TouchSensor.cpp use defines for property name lenghths in the BGE, were using 31,32,64,100. 2012-01-16 05:27:11 +00:00
KX_TouchSensor.h style cleanup: use capital camel case names for typedef's 2012-06-10 15:20:10 +00:00
KX_TrackToActuator.cpp style cleanup 2012-03-28 05:03:24 +00:00
KX_TrackToActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_VehicleWrapper.cpp doxygen: gameengine/Ketsji tagged. 2011-02-25 13:35:59 +00:00
KX_VehicleWrapper.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_VertexProxy.cpp style cleanup: whitespace, braces 2012-05-01 20:08:23 +00:00
KX_VertexProxy.h style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
KX_VisibilityActuator.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_VisibilityActuator.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_WorldInfo.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_WorldInfo.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_WorldIpoController.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_WorldIpoController.h style cleanup 2012-06-06 22:38:39 +00:00
SConscript Fix for windows compile. 2012-04-28 22:59:55 +00:00