blender/intern/cycles/kernel/kernel_compat_opencl.h
Lukas Stockner 43b374e8c5 Cycles: Implement denoising option for reducing noise in the rendered image
This commit contains the first part of the new Cycles denoising option,
which filters the resulting image using information gathered during rendering
to get rid of noise while preserving visual features as well as possible.

To use the option, enable it in the render layer options. The default settings
fit a wide range of scenes, but the user can tweak individual settings to
control the tradeoff between a noise-free image, image details, and calculation
time.

Note that the denoiser may still change in the future and that some features
are not implemented yet. The most important missing feature is animation
denoising, which uses information from multiple frames at once to produce a
flicker-free and smoother result. These features will be added in the future.

Finally, thanks to all the people who supported this project:

- Google (through the GSoC) and Theory Studios for sponsoring the development
- The authors of the papers I used for implementing the denoiser (more details
  on them will be included in the technical docs)
- The other Cycles devs for feedback on the code, especially Sergey for
  mentoring the GSoC project and Brecht for the code review!
- And of course the users who helped with testing, reported bugs and things
  that could and/or should work better!
2017-05-07 14:40:58 +02:00

153 lines
4.2 KiB
C

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __KERNEL_COMPAT_OPENCL_H__
#define __KERNEL_COMPAT_OPENCL_H__
#define __KERNEL_GPU__
#define __KERNEL_OPENCL__
/* no namespaces in opencl */
#define CCL_NAMESPACE_BEGIN
#define CCL_NAMESPACE_END
#ifdef __CL_NOINLINE__
# define ccl_noinline __attribute__((noinline))
#else
# define ccl_noinline
#endif
/* in opencl all functions are device functions, so leave this empty */
#define ccl_device
#define ccl_device_inline ccl_device
#define ccl_device_forceinline ccl_device
#define ccl_device_noinline ccl_device ccl_noinline
#define ccl_may_alias
#define ccl_constant __constant
#define ccl_global __global
#define ccl_local __local
#define ccl_local_param __local
#define ccl_private __private
#define ccl_restrict restrict
#define ccl_align(n) __attribute__((aligned(n)))
#ifdef __SPLIT_KERNEL__
# define ccl_addr_space __global
#else
# define ccl_addr_space
#endif
#define ccl_restrict_ptr const * __restrict__
#define ccl_local_id(d) get_local_id(d)
#define ccl_global_id(d) get_global_id(d)
#define ccl_local_size(d) get_local_size(d)
#define ccl_global_size(d) get_global_size(d)
#define ccl_group_id(d) get_group_id(d)
#define ccl_num_groups(d) get_num_groups(d)
/* Selective nodes compilation. */
#ifndef __NODES_MAX_GROUP__
# define __NODES_MAX_GROUP__ NODE_GROUP_LEVEL_MAX
#endif
#ifndef __NODES_FEATURES__
# define __NODES_FEATURES__ NODE_FEATURE_ALL
#endif
/* no assert in opencl */
#define kernel_assert(cond)
/* make_type definitions with opencl style element initializers */
#ifdef make_float2
# undef make_float2
#endif
#ifdef make_float3
# undef make_float3
#endif
#ifdef make_float4
# undef make_float4
#endif
#ifdef make_int2
# undef make_int2
#endif
#ifdef make_int3
# undef make_int3
#endif
#ifdef make_int4
# undef make_int4
#endif
#ifdef make_uchar4
# undef make_uchar4
#endif
#define make_float2(x, y) ((float2)(x, y))
#define make_float3(x, y, z) ((float3)(x, y, z))
#define make_float4(x, y, z, w) ((float4)(x, y, z, w))
#define make_int2(x, y) ((int2)(x, y))
#define make_int3(x, y, z) ((int3)(x, y, z))
#define make_int4(x, y, z, w) ((int4)(x, y, z, w))
#define make_uchar4(x, y, z, w) ((uchar4)(x, y, z, w))
/* math functions */
#define __uint_as_float(x) as_float(x)
#define __float_as_uint(x) as_uint(x)
#define __int_as_float(x) as_float(x)
#define __float_as_int(x) as_int(x)
#define powf(x, y) pow(((float)(x)), ((float)(y)))
#define fabsf(x) fabs(((float)(x)))
#define copysignf(x, y) copysign(((float)(x)), ((float)(y)))
#define asinf(x) asin(((float)(x)))
#define acosf(x) acos(((float)(x)))
#define atanf(x) atan(((float)(x)))
#define floorf(x) floor(((float)(x)))
#define ceilf(x) ceil(((float)(x)))
#define hypotf(x, y) hypot(((float)(x)), ((float)(y)))
#define atan2f(x, y) atan2(((float)(x)), ((float)(y)))
#define fmaxf(x, y) fmax(((float)(x)), ((float)(y)))
#define fminf(x, y) fmin(((float)(x)), ((float)(y)))
#define fmodf(x, y) fmod((float)(x), (float)(y))
#ifndef __CL_USE_NATIVE__
# define sinf(x) native_sin(((float)(x)))
# define cosf(x) native_cos(((float)(x)))
# define tanf(x) native_tan(((float)(x)))
# define expf(x) native_exp(((float)(x)))
# define sqrtf(x) native_sqrt(((float)(x)))
# define logf(x) native_log(((float)(x)))
#else
# define sinf(x) sin(((float)(x)))
# define cosf(x) cos(((float)(x)))
# define tanf(x) tan(((float)(x)))
# define expf(x) exp(((float)(x)))
# define sqrtf(x) sqrt(((float)(x)))
# define logf(x) log(((float)(x)))
#endif
/* data lookup defines */
#define kernel_data (*kg->data)
#define kernel_tex_fetch(t, index) kg->t[index]
/* define NULL */
#define NULL 0
#include "util/util_half.h"
#include "util/util_types.h"
#endif /* __KERNEL_COMPAT_OPENCL_H__ */