forked from bartvdbraak/blender
4474a90d8b
Make the color balance inner working more accurate in the byte -> byte case, probably also fixing (can't check I'm on 32bit) the bug mentioned on yellow's blog: http://blendervse.wordpress.com/2012/04/02/waiving-the-fullrange-flag/ |
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blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |