forked from bartvdbraak/blender
197 lines
5.8 KiB
C++
197 lines
5.8 KiB
C++
/* $Id$
|
|
-----------------------------------------------------------------------------
|
|
This source file is part of VideoTexure library
|
|
|
|
Copyright (c) 2006 The Zdeno Ash Miklas
|
|
|
|
This program is free software; you can redistribute it and/or modify it under
|
|
the terms of the GNU Lesser General Public License as published by the Free Software
|
|
Foundation; either version 2 of the License, or (at your option) any later
|
|
version.
|
|
|
|
This program is distributed in the hope that it will be useful, but WITHOUT
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along with
|
|
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
|
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
|
http://www.gnu.org/copyleft/lesser.txt.
|
|
-----------------------------------------------------------------------------
|
|
*/
|
|
|
|
#include <PyObjectPlus.h>
|
|
|
|
#include <RAS_GLExtensionManager.h>
|
|
|
|
#include <RAS_IPolygonMaterial.h>
|
|
|
|
//Old API
|
|
//#include "TexPlayer.h"
|
|
//#include "TexImage.h"
|
|
//#include "TexFrameBuff.h"
|
|
|
|
//#include "TexPlayerGL.h"
|
|
|
|
#include "ImageBase.h"
|
|
#include "FilterBase.h"
|
|
#include "Texture.h"
|
|
|
|
#include "Exception.h"
|
|
|
|
|
|
// get material id
|
|
static PyObject * getMaterialID (PyObject *self, PyObject *args)
|
|
{
|
|
// parameters - game object with video texture
|
|
PyObject * obj = NULL;
|
|
// material name
|
|
char * matName;
|
|
|
|
// get parameters
|
|
if (!PyArg_ParseTuple(args, "Os", &obj, &matName))
|
|
return NULL;
|
|
// get material id
|
|
short matID = getMaterialID(obj, matName);
|
|
// if material was not found, report errot
|
|
if (matID < 0)
|
|
{
|
|
PyErr_SetString(PyExc_RuntimeError, "object doesn't have material with given name");
|
|
return NULL;
|
|
}
|
|
// return material ID
|
|
return Py_BuildValue("h", matID);
|
|
}
|
|
|
|
|
|
// get last error description
|
|
static PyObject * getLastError (PyObject *self, PyObject *args)
|
|
{
|
|
return Py_BuildValue("s", Exception::m_lastError.c_str());
|
|
}
|
|
|
|
// set log file
|
|
static PyObject * setLogFile (PyObject *self, PyObject *args)
|
|
{
|
|
// get parameters
|
|
if (!PyArg_ParseTuple(args, "s", &Exception::m_logFile))
|
|
return Py_BuildValue("i", -1);
|
|
// log file was loaded
|
|
return Py_BuildValue("i", 0);
|
|
}
|
|
|
|
|
|
// image to numpy array
|
|
static PyObject * imageToArray (PyObject * self, PyObject *args)
|
|
{
|
|
// parameter is Image object
|
|
PyObject * pyImg;
|
|
if (!PyArg_ParseTuple(args, "O", &pyImg) || !pyImageTypes.in(pyImg->ob_type))
|
|
{
|
|
// if object is incorect, report error
|
|
PyErr_SetString(PyExc_TypeError, "The value must be a image source object");
|
|
return NULL;
|
|
}
|
|
// get image structure
|
|
PyImage * img = reinterpret_cast<PyImage*>(pyImg);
|
|
// create array object
|
|
unsigned int * imgBuff = img->m_image->getImage();
|
|
// if image is available, convert it to array
|
|
if (imgBuff != NULL)
|
|
// Nasty problem here: the image buffer is an array of integers
|
|
// in the processor endian format. The user must take care of that in the script.
|
|
// Need to find an elegant solution to this problem
|
|
return Py_BuildValue("s#", imgBuff, img->m_image->getBuffSize());
|
|
// otherwise return None
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
|
|
// metody modulu
|
|
static PyMethodDef moduleMethods[] =
|
|
{
|
|
{"materialID", getMaterialID, METH_VARARGS, "Gets object's Blender Material ID"},
|
|
{"getLastError", getLastError, METH_NOARGS, "Gets last error description"},
|
|
{"setLogFile", setLogFile, METH_VARARGS, "Sets log file name"},
|
|
{"imageToArray", imageToArray, METH_VARARGS, "get array from image source"},
|
|
{NULL} /* Sentinel */
|
|
};
|
|
|
|
#if WITH_FFMPEG
|
|
extern PyTypeObject VideoFFmpegType;
|
|
extern PyTypeObject ImageFFmpegType;
|
|
#endif
|
|
extern PyTypeObject FilterBlueScreenType;
|
|
extern PyTypeObject FilterGrayType;
|
|
extern PyTypeObject FilterColorType;
|
|
extern PyTypeObject FilterLevelType;
|
|
extern PyTypeObject FilterNormalType;
|
|
extern PyTypeObject FilterRGB24Type;
|
|
extern PyTypeObject FilterRGBA32Type;
|
|
extern PyTypeObject FilterBGR24Type;
|
|
extern PyTypeObject ImageBuffType;
|
|
extern PyTypeObject ImageMixType;
|
|
extern PyTypeObject ImageRenderType;
|
|
extern PyTypeObject ImageMirrorType;
|
|
extern PyTypeObject ImageViewportType;
|
|
extern PyTypeObject ImageViewportType;
|
|
|
|
|
|
static void registerAllTypes(void)
|
|
{
|
|
#if WITH_FFMPEG
|
|
pyImageTypes.add(&VideoFFmpegType, "VideoFFmpeg");
|
|
pyImageTypes.add(&ImageFFmpegType, "ImageFFmpeg");
|
|
#endif
|
|
pyImageTypes.add(&ImageBuffType, "ImageBuff");
|
|
pyImageTypes.add(&ImageMixType, "ImageMix");
|
|
pyImageTypes.add(&ImageRenderType, "ImageRender");
|
|
pyImageTypes.add(&ImageMirrorType, "ImageMirror");
|
|
pyImageTypes.add(&ImageViewportType, "ImageViewport");
|
|
|
|
pyFilterTypes.add(&FilterBlueScreenType, "FilterBlueScreen");
|
|
pyFilterTypes.add(&FilterGrayType, "FilterGray");
|
|
pyFilterTypes.add(&FilterColorType, "FilterColor");
|
|
pyFilterTypes.add(&FilterLevelType, "FilterLevel");
|
|
pyFilterTypes.add(&FilterNormalType, "FilterNormal");
|
|
pyFilterTypes.add(&FilterRGB24Type, "FilterRGB24");
|
|
pyFilterTypes.add(&FilterRGBA32Type, "FilterRGBA32");
|
|
pyFilterTypes.add(&FilterBGR24Type, "FilterBGR24");
|
|
}
|
|
|
|
PyObject* initVideoTexture(void)
|
|
{
|
|
// initialize GL extensions
|
|
//bgl::InitExtensions(0);
|
|
|
|
// prepare classes
|
|
registerAllTypes();
|
|
registerAllExceptions();
|
|
|
|
if (!pyImageTypes.ready())
|
|
return NULL;
|
|
if (!pyFilterTypes.ready())
|
|
return NULL;
|
|
if (PyType_Ready(&TextureType) < 0)
|
|
return NULL;
|
|
|
|
PyObject * m = Py_InitModule4("VideoTexture", moduleMethods,
|
|
"Module that allows to play video files on textures in GameBlender.",
|
|
(PyObject*)NULL,PYTHON_API_VERSION);
|
|
if (m == NULL)
|
|
return NULL;
|
|
|
|
// initialize classes
|
|
pyImageTypes.reg(m);
|
|
pyFilterTypes.reg(m);
|
|
|
|
Py_INCREF(&TextureType);
|
|
PyModule_AddObject(m, (char*)"Texture", (PyObject*)&TextureType);
|
|
|
|
// init last error description
|
|
Exception::m_lastError[0] = '\0';
|
|
return m;
|
|
}
|
|
|
|
// registration to Image types, put here because of silly linker bug
|