blender/extern/glew
Campbell Barton 2406ebe1a4 - added back zlib include (needed for win32).
- use list append in more places.
- remove non existing include dir.
2010-09-07 01:13:10 +00:00
..
include/GL Fix #22796: GLEW compile errors on FreeBSD (this time in the right branch). 2010-07-09 19:14:02 +00:00
make MSVC 9 projectfiles 2009-11-22 13:15:36 +00:00
src Fix #22796: GLEW compile errors on FreeBSD (this time in the right branch). 2010-07-09 19:14:02 +00:00
CMakeLists.txt - added back zlib include (needed for win32). 2010-09-07 01:13:10 +00:00
README.txt Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
SConscript patch [#19796] GLEW update by Mitchell Stokes (Moguri) 2009-11-21 20:36:03 +00:00

See doc/index.html for more information.

If you downloaded the tarball from the GLEW website, you just need to:

    Unix:

        make

    Windows:

        use the project file in build/vc6/

If you wish to build GLEW from scratch (update the extension data from
the net or add your own extension information), you need a Unix
environment (including wget, perl, and GNU make).  The extension data
is regenerated from the top level source directory with:

        make extensions