blender/source/gameengine/Physics
Erwin Coumans 45d0123a59 fixed several internal Bullet rigidbody dynamics bugs:
- broadphase had bugs in removing objects,
- persistent manifold renamed value,
- cylinder penetration depth fixed,
- memory leak for persistent manifold
2006-04-26 03:20:28 +00:00
..
BlOde Fix some of Stealth Apprent's warnings/errors and some extra little stuff. 2006-01-29 15:15:34 +00:00
Bullet fixed several internal Bullet rigidbody dynamics bugs: 2006-04-26 03:20:28 +00:00
common exposed a few more tuning paramters 2006-02-21 07:08:23 +00:00
Dummy ==SCons== 2006-02-07 21:24:36 +00:00
Sumo ==SCons== 2006-02-07 21:24:36 +00:00
Makefile updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode. 2005-10-23 17:55:19 +00:00