blender/release
Kent Mein 763da870b6 The first two files enables building of plugins under macosx.
The third is for actually loading the plugins in blender.
For some reason its not identifying the plugins correctly,
but it compiles and runs so I'm including it hoping someone else
might see where I've messed things up...

I have a simple example at http://www.cs.umn.edu/~mein/test.tgz that
works, if anyone is interested in playing with it.

Kent
2003-02-21 15:37:55 +00:00
..
beos-4.5-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
beos-5.0-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
datafiles Initial commit of 'release'. 2003-01-01 15:11:07 +00:00
irix-6.2-mips Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
plugins The first two files enables building of plugins under macosx. 2003-02-21 15:37:55 +00:00
text - GPL license text now included in the binary distros as well. 2003-02-10 14:36:25 +00:00
windows Fixed a typo in my addy (of all places!) ;) 2003-02-19 18:55:31 +00:00
Makefile The first two files enables building of plugins under macosx. 2003-02-21 15:37:55 +00:00
VERSION - changed version to 2.26 instead of 2.26a 2003-02-09 17:17:00 +00:00