blender/release/scripts/startup/bl_operators
2011-08-10 14:32:03 +00:00
..
__init__.py Quick effects operators: 2011-03-30 10:29:32 +00:00
add_mesh_torus.py swap vertor multiplication order for add torus. 2011-07-25 06:09:39 +00:00
animsys_update.py right panel done 2011-06-24 04:22:27 +00:00
image.py merge with trunk r39216 2011-08-10 14:32:03 +00:00
mesh.py style changes for operator scripts & some pep8 edits. 2011-07-25 06:40:16 +00:00
nla.py merge from trunk #37722 2011-06-24 03:30:50 +00:00
object_align.py merge with trunk r39216 2011-08-10 14:32:03 +00:00
object_quick_effects.py merge with trunk r38787 2011-07-29 17:42:53 +00:00
object_randomize_transform.py merge with trunk r38787 2011-07-29 17:42:53 +00:00
object.py merge with trunk r38787 2011-07-29 17:42:53 +00:00
presets.py merge with trunk r38787 2011-07-29 17:42:53 +00:00
screen_play_rendered_anim.py merge with trunk r38787 2011-07-29 17:42:53 +00:00
sequencer.py complete space outliner, space node, space nla, etc. 2011-07-13 14:41:12 +00:00
uvcalc_follow_active.py cleanup for python scripts - unused vars and imports 2011-07-10 12:51:37 +00:00
uvcalc_lightmap.py use static sets rather then tuples, python optimizes this case. 2011-08-08 05:21:37 +00:00
uvcalc_smart_project.py deprecate multiplication orders: 2011-07-25 01:44:19 +00:00
vertexpaint_dirt.py properties were being used with wrong type functions, this resulted in bad memory access when getting int from an enum. 2011-03-22 12:53:36 +00:00
wm.py merge with trunk r39216 2011-08-10 14:32:03 +00:00