blender/source
Sergey Sharybin 47a4a7c8b7 Transform: Remove some legacy code about snapping in particle edit mode
It looks stupid to first force some flag being set and then have workaround
to ignore that flag in snapping code. Let's just not set the flag in the first
place.

The only useful situation where such snapping was usable is to move roots of
disconnected hair, which still works just fine. However, there might be some
other hidden corner case where this workaround was needed.
2017-11-30 14:52:34 +01:00
..
blender Transform: Remove some legacy code about snapping in particle edit mode 2017-11-30 14:52:34 +01:00
blenderplayer Fix blender player build. 2017-11-08 01:11:17 +01:00
creator Windows: Add additional crash diagnostic information. 2017-11-07 07:57:59 -07:00
gameengine Fix BGE sound actuator property access 2017-11-18 17:16:25 +11:00
tools@e10a1b031b Fix (unreported) Crash: broken RNA accessors to tesselated MCol data. 2017-11-20 10:16:50 +01:00
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00