blender/intern/cycles/bvh/bvh_embree.h
Sergey Sharybin 8044e5f2d7 Cycles: Make BVH wider prior to packing
This allows to do more non-trivial tree modifications to make
it more dense and more friendly for vectorization.
2019-01-09 12:14:20 +01:00

84 lines
2.1 KiB
C++

/*
* Copyright 2018, Blender Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __BVH_EMBREE_H__
#define __BVH_EMBREE_H__
#ifdef WITH_EMBREE
#include <embree3/rtcore.h>
#include <embree3/rtcore_scene.h>
#include "bvh/bvh.h"
#include "bvh/bvh_params.h"
#include "util/util_thread.h"
#include "util/util_types.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN
class Mesh;
class BVHEmbree : public BVH
{
public:
virtual void build(Progress& progress, Stats *stats) override;
virtual ~BVHEmbree();
RTCScene scene;
static void destroy(RTCScene);
/* Building process. */
virtual BVHNode *widen_children_nodes(const BVHNode *root) override;
protected:
friend class BVH;
BVHEmbree(const BVHParams& params, const vector<Object*>& objects);
virtual void pack_nodes(const BVHNode*) override;
virtual void refit_nodes() override;
void add_object(Object *ob, int i);
void add_instance(Object *ob, int i);
void add_curves(Object *ob, int i);
void add_triangles(Object *ob, int i);
ssize_t mem_used;
void add_delayed_delete_scene(RTCScene scene) { delayed_delete_scenes.push_back(scene); }
BVHEmbree *top_level;
private:
void delete_rtcScene();
void update_tri_vertex_buffer(RTCGeometry geom_id, const Mesh* mesh);
void update_curve_vertex_buffer(RTCGeometry geom_id, const Mesh* mesh);
static RTCDevice rtc_shared_device;
static int rtc_shared_users;
static thread_mutex rtc_shared_mutex;
Stats *stats;
vector<RTCScene> delayed_delete_scenes;
int curve_subdivisions;
enum RTCBuildQuality build_quality;
bool use_curves, use_ribbons, dynamic_scene;
};
CCL_NAMESPACE_END
#endif /* WITH_EMBREE */
#endif /* __BVH_EMBREE_H__ */