blender/source/gameengine/SceneGraph
Campbell Barton da1f288f50 rename libs internal libs for CMake + SCons (used in MSVC project files)
for game engine use "ge_" prefix & make names generally more descriptive.
2010-11-18 11:42:05 +00:00
..
CMakeLists.txt rename libs internal libs for CMake + SCons (used in MSVC project files) 2010-11-18 11:42:05 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
SConscript rename libs internal libs for CMake + SCons (used in MSVC project files) 2010-11-18 11:42:05 +00:00
SG_BBox.cpp correct fsf address 2010-02-12 13:34:04 +00:00
SG_BBox.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SG_Controller.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
SG_Controller.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SG_DList.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SG_IObject.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
SG_IObject.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SG_Node.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
SG_Node.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SG_ParentRelation.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SG_QList.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SG_Spatial.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
SG_Spatial.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SG_Tree.cpp correct fsf address 2010-02-12 13:34:04 +00:00
SG_Tree.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00