forked from bartvdbraak/blender
f840bd4a9f
* jump() -- causes the character to jump * onGround -- specifies whether or not the character is on the ground * gravity -- controls the "gravity" that the character physics uses for the character More options could be added (such as jump speed, step height, make fall speed, max slope, etc). |
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.. | ||
CMakeLists.txt | ||
DummyPhysicsEnvironment.cpp | ||
DummyPhysicsEnvironment.h | ||
SConscript |