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Joshua Leung 4a0df3ad7b 2.5 - NLA SoC Branch Merged to 2.5!
(19863 to 21513)

Highlights of the new NLA System (and related Animation System changes):
* NLA Data is stored in AnimData alongside Action and Drivers. The NLA stack is evaluated before the Action, with the Action always overriding the results of the stack.
* NLA Data is arranged in 'Tracks', which act like PhotoShop layers. These can be muted, protected, and/or made to be played back by themselves
* Within each track, there can be multiple 'Strips'. There are 3 types of strip -> Action Clip (references some action), Transition (blends between the endpoints of two strips), and Meta (container for several strips that occur sequentially)
* FModifiers can be applied to strips, and strips can have animated influence/time controls. Playback for strips can also be backwards now!
* Playback can now go in forward and backwards directions.
* Animation Editors have been polished (unfinished features added, existing features cleaned up and made more consistent)

Notes for BuildSystem Maintainers:
* Only scons has been actively tested. Makefiles should work fine.
* MSVC ProjectFiles are broken due to the very way they work.
* CMake status unknown...

Other notes:
* Hopefully I haven't made any mistakes while doing the merge. More files than expected were showing some weird conflicts, so you may have some broken code...
* Not all old files (with NLA) data load exactly the same anymore. However, the bulk of the files out there should be ok (I hope)
2009-07-11 05:41:21 +00:00
bin/.blender Move Korean file from kr to ko also updated it to newer file. 2008-09-29 15:02:20 +00:00
blenderplayer Big, big commit!! 2009-05-05 23:10:32 +00:00
CMake CMake patch from Alexander Neundorf 2009-06-27 22:48:39 +00:00
config mingw-config.py prepared for work with python 2.5 and 2.6 controlled by only one parameter: BF_PYTHON_VERSION. 2009-07-08 22:49:35 +00:00
doc * add Brecht's small patch to make values to BF_QUICK and BF_QUICKDEBUG function as partial search entries. 2008-11-09 21:00:49 +00:00
extern Spring Cleaning 2009-06-21 16:18:38 +00:00
intern 2.5: fix for last commit, left in debug print. 2009-07-09 18:10:35 +00:00
po Automatic consistency check of generated vs commited .mo files. 2009-04-03 12:11:09 +00:00
projectfiles 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
projectfiles_vc7 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
projectfiles_vc9 2.5 file browser 2009-07-10 17:05:04 +00:00
release NLA SoC: Merge from 2.5 2009-07-11 03:23:45 +00:00
source 2.5 - NLA SoC Branch Merged to 2.5! 2009-07-11 05:41:21 +00:00
tools Spring Cleaning 2009-06-21 16:18:38 +00:00
CMakeLists.txt * Fix for compiling with cmake on OS X. Hopefully this goes ok for other platforms too. 2009-07-03 09:23:12 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
README Patch #17310: Fixing urls in main README 2008-07-12 06:18:06 +00:00
SConstruct Spring Cleaning 2009-06-21 16:18:38 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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