forked from bartvdbraak/blender
4a0df3ad7b
(19863 to 21513) Highlights of the new NLA System (and related Animation System changes): * NLA Data is stored in AnimData alongside Action and Drivers. The NLA stack is evaluated before the Action, with the Action always overriding the results of the stack. * NLA Data is arranged in 'Tracks', which act like PhotoShop layers. These can be muted, protected, and/or made to be played back by themselves * Within each track, there can be multiple 'Strips'. There are 3 types of strip -> Action Clip (references some action), Transition (blends between the endpoints of two strips), and Meta (container for several strips that occur sequentially) * FModifiers can be applied to strips, and strips can have animated influence/time controls. Playback for strips can also be backwards now! * Playback can now go in forward and backwards directions. * Animation Editors have been polished (unfinished features added, existing features cleaned up and made more consistent) Notes for BuildSystem Maintainers: * Only scons has been actively tested. Makefiles should work fine. * MSVC ProjectFiles are broken due to the very way they work. * CMake status unknown... Other notes: * Hopefully I haven't made any mistakes while doing the merge. More files than expected were showing some weird conflicts, so you may have some broken code... * Not all old files (with NLA) data load exactly the same anymore. However, the bulk of the files out there should be ok (I hope) |
||
---|---|---|
bin/.blender | ||
blenderplayer | ||
CMake | ||
config | ||
doc | ||
extern | ||
intern | ||
po | ||
projectfiles | ||
projectfiles_vc7 | ||
projectfiles_vc9 | ||
release | ||
source | ||
tools | ||
CMakeLists.txt | ||
COPYING | ||
Makefile | ||
README | ||
SConstruct |
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/community/get-involved Community: http://www.blender.org/Community Main blender development site: http://www.blender.org The Blender project homepage: http://projects.blender.org/projects/bf-blender Documentation: http://www.blender.org/education-help Bug tracker: http://www.blender.org/development/report-a-bug Feature request tracker: http://wiki.blender.org/index.php/Requests