blender/source/gameengine
Dalai Felinto 4a2341fe9a BGE Dome: Allowing FOV different from 180º for Truncated Domes
*) a small note:

In the end it turned out that we have upright and downright domes out there.
So I may rearrange the order of the gui later:
(1 = fisheye, 2 = truncated up, 3 = truncated down, 4 = envmap, 5 = spherical panoramic)

I don't plan to do a doVersion() for that, so if you are using it already keep in mind that the modes may change before 249 final release.
2009-05-09 21:04:03 +00:00
..
BlenderRoutines added Geometry as a BGE module, removed its dependency on gen_utils.c 2009-04-30 12:45:13 +00:00
Converter BGE: repair soft body - include this in RC2 please 2009-05-09 16:59:25 +00:00
Expressions Methods didn't check for zombies which could crash in the case where a method for an object is kept. 2009-05-09 18:18:04 +00:00
GameLogic moved py controller functions from SCA_PythonController to SCA_IController - the base controller class so python can get the sensors & actuators from any controller (not just SCA_PythonController types) 2009-05-06 09:12:08 +00:00
GamePlayer added Geometry as a BGE module, removed its dependency on gen_utils.c 2009-04-30 12:45:13 +00:00
Ketsji BGE Dome: Allowing FOV different from 180º for Truncated Domes 2009-05-09 21:04:03 +00:00
Network BGE patch #18350: Add sendMessage() to GameLogic. Added sendMessage to both GameLogic and KX_GameObject. 2009-04-08 16:57:08 +00:00
Physics BGE: work around a problem with DBVT culling when graphic objects are rescaled. This happens when objects with very diverse scale are instantiated with dupligroup. The problem remains when the objects are rescaled during the game. The effect of the problem is an inefficient culling: objects can have a bounding box larger than needed. Patch to fix the problem is filed at Bullet forum. 2009-05-01 19:02:23 +00:00
PyDoc [#18645] Texture painting smudge brush darkens images - 2.49RC1 2009-05-07 14:53:40 +00:00
Rasterizer BGE: unfortunately VA+list still doesn't work on ATI card, so put a specific check for ATI. 2009-05-07 19:36:12 +00:00
SceneGraph BGE performance, 3rd round: culling and rasterizer. 2009-05-07 09:13:01 +00:00
VideoTexture BGE performance, 3rd round: culling and rasterizer. 2009-05-07 09:13:01 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00