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properties_animviz.py
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pep8 cleanup
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2010-03-06 01:40:29 +00:00 |
properties_data_armature_rigify.py
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fix for nasty bug where registering properties would register them in the parent classes SRNA, made for confusing rigify args turning up in add sequencer adding collection.
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2010-03-16 17:20:15 +00:00 |
properties_data_armature.py
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pep8 cleanup
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2010-03-06 01:40:29 +00:00 |
properties_data_bone.py
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Restore iTaSC UI.
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2010-03-07 09:53:59 +00:00 |
properties_data_camera.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_data_curve.py
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Fix [#21814] 3D Curves and Caps Confusion
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2010-03-30 00:57:54 +00:00 |
properties_data_empty.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_data_lamp.py
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pep8 warnings
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2010-03-14 23:26:17 +00:00 |
properties_data_lattice.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_data_mesh.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_data_metaball.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_data_modifier.py
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svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r27867:27871
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2010-03-31 07:28:23 +00:00 |
properties_game.py
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scene.render_data -> scene.render
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2010-02-23 12:48:35 +00:00 |
properties_material.py
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Fix node material properties not showing correct, the code here should not
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2010-03-22 15:50:16 +00:00 |
properties_object_constraint.py
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New "Maintain Volume" constraint. When attached to a bone, you specify a "free" axis. Upon scaling, this free axis scales normally, but the constraint forces the other two axes to adjust themselves appropriately so that overall bone volume is maintained. So, setting "Y" as the free axis (the default) creates a bone that automatically squashes and stretches when scaling. Thanks to Aligorith, Fweeb, Cessen and others for the feedback.
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2010-03-16 12:55:56 +00:00 |
properties_object.py
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* Multiply for panorama cameras
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2010-03-30 12:15:16 +00:00 |
properties_particle.py
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Few small hair dynamics goodies:
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2010-02-26 03:24:21 +00:00 |
properties_physics_cloth.py
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Rest shape key for cloth option, this makes it possible
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2010-03-30 11:49:07 +00:00 |
properties_physics_common.py
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fix for incorrect args, before pyapi fixes these were ignored.
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2010-03-25 13:53:24 +00:00 |
properties_physics_field.py
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scene.render_data -> scene.render
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2010-02-23 12:48:35 +00:00 |
properties_physics_fluid.py
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Restored Fluid Sim baking
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2010-03-25 06:27:25 +00:00 |
properties_physics_smoke.py
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scene.render_data -> scene.render
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2010-02-23 12:48:35 +00:00 |
properties_physics_softbody.py
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pep8 warnings
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2010-03-14 23:26:17 +00:00 |
properties_render.py
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no need to include the setting names in enum items
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2010-03-16 18:22:55 +00:00 |
properties_scene.py
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Assorted animsys fixes/tweaks:
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2010-04-01 06:26:41 +00:00 |
properties_texture.py
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Fix [#21708] Copy/Paste Texture channels for Lamps/World not working
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2010-03-29 05:37:34 +00:00 |
properties_world.py
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scene.render_data -> scene.render
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2010-02-23 12:48:35 +00:00 |
space_buttons.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_console.py
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replace operator options bl_undo and bl_register with bl_options
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2010-03-01 00:03:51 +00:00 |
space_dopesheet.py
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fix for keying set rna path attribute and object select menu incorrect args to UI func.
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2010-03-24 15:08:15 +00:00 |
space_filebrowser.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_graph.py
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fix for keying set rna path attribute and object select menu incorrect args to UI func.
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2010-03-24 15:08:15 +00:00 |
space_image.py
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* Assign weight from bones in weight paint mode now respects paint face
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2010-03-30 12:01:17 +00:00 |
space_info.py
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Added splash screen item in the Help menu. Not sure why it wasn't there in the first place? It's used to get the revision number and if the intention was to add a more adequate "About" window it can be replaced later.
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2010-03-29 08:27:04 +00:00 |
space_logic.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_nla.py
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fix for keying set rna path attribute and object select menu incorrect args to UI func.
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2010-03-24 15:08:15 +00:00 |
space_node.py
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Fixed a crash switching to brush texture nodes
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2010-03-17 22:54:55 +00:00 |
space_outliner.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_sequencer.py
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Sound bugfixes:
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2010-03-17 21:38:53 +00:00 |
space_text.py
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* Multiply for panorama cameras
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2010-03-30 12:15:16 +00:00 |
space_time.py
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Keying Sets: BuiltIn vs Absolute Tweaks
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2010-03-23 11:59:34 +00:00 |
space_userpref.py
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Fix [#20711] Loop selection not working with Emulate MMB + Left mouse select
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2010-04-01 02:28:08 +00:00 |
space_view3d_toolbar.py
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Fix for child drawing bug reported in the comments of [#21103] Updating bugs in Particle Mode
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2010-03-22 19:38:40 +00:00 |
space_view3d.py
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Added missing Bottom, Left, Back view modes in the "View" menu on 3D area
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2010-04-01 08:55:47 +00:00 |