forked from bartvdbraak/blender
3e1e76a2c1
was due to slow implementation of slice operation for things like mesh uv data. Made that faster now for cases where the internal storage is an array. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |