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kannonier8
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blender
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4b1a8d62e1
blender
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Campbell Barton
4b1a8d62e1
use opengl vertex arrays for the base widgets, their rounded corners, arrows and emboss. (note, this is from OpenGL 1.1 from 1992, nothing fancy), gives moderate speedup on my system when showing many buttons (10% - 15%).
2011-09-09 14:44:36 +00:00
..
blender
use opengl vertex arrays for the base widgets, their rounded corners, arrows and emboss. (note, this is from OpenGL 1.1 from 1992, nothing fancy), gives moderate speedup on my system when showing many buttons (10% - 15%).
2011-09-09 14:44:36 +00:00
blenderplayer
Fix for blender player linker bug, missing a stub function used in RNA.
2011-09-05 22:04:23 +00:00
creator
Merged the particles-2010 branch with node improvements into trunk.
2011-09-05 21:01:50 +00:00
darwin
set svn end of lines to native
2011-05-09 08:15:38 +00:00
gameengine
use Py_ssize_t rather than int when dealing with list sizes (original patch from Fedora but applied changes elsewhere too), also replace PyList_Size with PyList_GET_SIZE where typechecking is already done.
2011-09-06 23:46:20 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
minor warning fixes, also correct some float -> double promotions in shadeoutput.c
2011-09-02 03:32:57 +00:00
CMakeLists.txt
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00