blender/extern/sdlew/include/SDL2/SDL_clipboard.h
Sergey Sharybin 80d1d624d3 Support dynamic loading of SDL libraries
This is mainly to address old issue when one need to have SDL library installed
in order to use our official builds. Some hip distros already installs SDL,
but it's not quite the same across all the variety of the distros.

We also now switching to SDL-2.0, most of the distros have it in repositories
already, so it shouldn't be huge deal to install it if needed.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D878
2014-11-17 17:43:18 +05:00

30 lines
530 B
C

#ifndef _SDL_clipboard_h
#define _SDL_clipboard_h
#include "SDL_stdinc.h"
#include "begin_code.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef int SDLCALL tSDL_SetClipboardText(const char *text);
typedef char * SDLCALL tSDL_GetClipboardText(void);
typedef SDL_bool SDLCALL tSDL_HasClipboardText(void);
extern tSDL_SetClipboardText *SDL_SetClipboardText;
extern tSDL_GetClipboardText *SDL_GetClipboardText;
extern tSDL_HasClipboardText *SDL_HasClipboardText;
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif