forked from bartvdbraak/blender
003b56801c
There was possible race condition in the point density sampling caused by access to the same data in particle system from sampling thread and sampling initialization. Could have happened when two different point density textures were using same particle system |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |