blender/source/creator/CMakeLists.txt
Howard Trickey 9e09b5c418 Merge newboolean branch into master.
This is for design task T67744, Boolean Redesign.
It adds a choice of solver to the Boolean modifier and the
Intersect (Boolean) and Intersect (Knife) tools.
The 'Fast' choice is the current Bmesh boolean.
The new 'Exact' choice is a more advanced algorithm that supports
overlapping geometry and uses more robust calculations, but is
slower than the Fast choice.
The default with this commit is set to 'Exact'. We can decide before
the 2.91 release whether or not this is the right choice, but this
choice now will get us more testing and feedback on the new code.
2020-08-28 11:01:06 -04:00

1197 lines
35 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
setup_libdirs()
blender_include_dirs(
../../intern/clog
../../intern/glew-mx
../../intern/guardedalloc
../blender/blenkernel
../blender/blenlib
../blender/blenloader
../blender/depsgraph
../blender/editors/include
../blender/imbuf
../blender/makesrna
../blender/render/extern/include
../blender/gpu
../blender/makesdna
../blender/windowmanager
)
set(LIB
bf_windowmanager
)
if(WITH_TBB)
# Force TBB libraries to be in front of MKL (part of OpenImageDenoise), so
# that it is initialized before MKL and static library initialization order
# issues are avoided.
#
# This isn't fully robust but seems to work.
list(INSERT LIB 0 ${TBB_LIBRARIES})
list(INSERT LIB 0 bf_blenkernel)
endif()
add_definitions(${GL_DEFINITIONS})
blender_include_dirs("${GLEW_INCLUDE_PATH}")
if(WIN32)
blender_include_dirs(../../intern/utfconv)
endif()
if(WITH_LIBMV)
blender_include_dirs(../../intern/libmv)
add_definitions(-DWITH_LIBMV)
endif()
if(WITH_CYCLES)
if(WITH_CYCLES_LOGGING)
blender_include_dirs(../../intern/cycles/blender)
add_definitions(-DWITH_CYCLES_LOGGING)
endif()
endif()
if(WITH_CODEC_FFMPEG)
add_definitions(-DWITH_FFMPEG)
endif()
if(WITH_TBB)
blender_include_dirs(${TBB_INCLUDE_DIRS})
link_directories(${LIBDIR}/tbb/lib)
endif()
if(WITH_PYTHON)
blender_include_dirs(../blender/python)
add_definitions(-DWITH_PYTHON)
if(WITH_PYTHON_SECURITY)
add_definitions(-DWITH_PYTHON_SECURITY)
endif()
endif()
if(WITH_HEADLESS)
add_definitions(-DWITH_HEADLESS)
endif()
if(WITH_SDL)
if(WITH_SDL_DYNLOAD)
blender_include_dirs(../../extern/sdlew/include)
add_definitions(-DWITH_SDL_DYNLOAD)
endif()
add_definitions(-DWITH_SDL)
endif()
if(WITH_BINRELOC)
blender_include_dirs(${BINRELOC_INCLUDE_DIRS})
add_definitions(-DWITH_BINRELOC)
endif()
if(WITH_FREESTYLE)
blender_include_dirs(../blender/freestyle)
add_definitions(-DWITH_FREESTYLE)
endif()
if(WITH_XR_OPENXR)
add_definitions(-DWITH_XR_OPENXR)
endif()
if(WITH_GMP)
add_definitions(-DWITH_GMP)
endif()
# Setup the exe sources and buildinfo
set(SRC
creator.c
creator_args.c
creator_signals.c
creator_intern.h
)
# MSVC 2010 gives linking errors with the manifest
if(WIN32 AND NOT UNIX)
string(SUBSTRING ${BLENDER_VERSION} 0 1 bver1)
string(SUBSTRING ${BLENDER_VERSION} 2 1 bver2)
string(SUBSTRING ${BLENDER_VERSION} 3 1 bver3)
add_definitions(
-DBLEN_VER_RC_STR="${BLENDER_VERSION}"
-DBLEN_VER_RC_1=${bver1}
-DBLEN_VER_RC_2=${bver2}
-DBLEN_VER_RC_3=${bver3}
-DBLEN_VER_RC_4=0
)
list(APPEND SRC
${CMAKE_SOURCE_DIR}/release/windows/icons/winblender.rc
${CMAKE_BINARY_DIR}/blender.exe.manifest
)
endif()
if(WITH_BUILDINFO)
add_definitions(-DWITH_BUILDINFO)
# --------------------------------------------------------------------------
# These defines could all be moved into the header below
string(REPLACE " " "\ " BUILDINFO_CFLAGS "${CMAKE_C_FLAGS}")
string(REPLACE " " "\ " BUILDINFO_CXXFLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE " " "\ " BUILDINFO_LINKFLAGS "${PLATFORM_LINKFLAGS}")
add_definitions(
# # define in header now, else these get out of date on rebuilds.
# -DBUILD_DATE="${BUILD_DATE}"
# -DBUILD_TIME="${BUILD_TIME}"
# -DBUILD_COMMIT_TIMESTAMP="${BUILD_COMMIT_TIMESTAMP}"
# -DBUILD_COMMIT_TIME="${BUILD_COMMIT_TIME}"
# -DBUILD_COMMIT_DATE="${BUILD_COMMIT_DATE}"
# -DBUILD_HASH="${BUILD_HASH}"
# -DBUILD_BRANCH="${BUILD_BRANCH}"
-DWITH_BUILDINFO_HEADER # alternative to lines above
-DBUILD_PLATFORM="${CMAKE_SYSTEM_NAME}"
-DBUILD_TYPE="${CMAKE_BUILD_TYPE}"
-DBUILD_CFLAGS="${BUILDINFO_CFLAGS}"
-DBUILD_CXXFLAGS="${BUILDINFO_CXXFLAGS}"
-DBUILD_LINKFLAGS="${BUILDINFO_LINKFLAGS}"
-DBUILD_SYSTEM="CMake"
)
# --------------------------------------------------------------------------
# write header for values that change each build
# note, generaed file is in build dir's source/creator
# except when used as an include path.
# include the output directory, where the buildinfo.h file is generated
include_directories(${CMAKE_CURRENT_BINARY_DIR})
# XXX, ${buildinfo_h_fake} is used here,
# because we rely on that file being detected as missing
# every build so that the real header "buildinfo.h" is updated.
#
# Keep this until we find a better way to resolve!
set(buildinfo_h_real "${CMAKE_CURRENT_BINARY_DIR}/buildinfo.h")
set(buildinfo_h_fake "${CMAKE_CURRENT_BINARY_DIR}/buildinfo.h_fake")
if(EXISTS ${buildinfo_h_fake})
message(FATAL_ERROR "File \"${buildinfo_h_fake}\" found, this should never be created, remove!")
endif()
# From the cmake documentation "If the output of the custom command is not actually created as a
# file on disk it should be marked with the SYMBOLIC source file property."
#
# Not doing this leads to build warnings for the not generated file on windows when using msbuild
SET_SOURCE_FILES_PROPERTIES(${buildinfo_h_fake} PROPERTIES SYMBOLIC TRUE)
# a custom target that is always built
add_custom_target(buildinfo ALL
DEPENDS ${buildinfo_h_fake})
# creates buildinfo.h using cmake script
add_custom_command(
OUTPUT
${buildinfo_h_fake} # ensure we always run
${buildinfo_h_real}
COMMAND ${CMAKE_COMMAND}
-DSOURCE_DIR=${CMAKE_SOURCE_DIR}
# overrides only used when non-empty strings
-DBUILD_DATE=${BUILDINFO_OVERRIDE_DATE}
-DBUILD_TIME=${BUILDINFO_OVERRIDE_TIME}
-P ${CMAKE_SOURCE_DIR}/build_files/cmake/buildinfo.cmake)
# buildinfo.h is a generated file
set_source_files_properties(
${buildinfo_h_real}
PROPERTIES GENERATED TRUE
HEADER_FILE_ONLY TRUE)
unset(buildinfo_h_real)
unset(buildinfo_h_fake)
# add deps below, after adding blender
# -------------- done with header values.
list(APPEND SRC
buildinfo.c
)
# make an object library so can load with it in tests
add_library(buildinfoobj OBJECT buildinfo.c)
add_dependencies(buildinfoobj buildinfo)
endif()
add_cc_flags_custom_test(blender)
# message(STATUS "Configuring blender")
if(WITH_PYTHON_MODULE)
add_definitions(-DWITH_PYTHON_MODULE)
# creates ./bin/bpy.so which can be imported as a python module.
#
# note that 'SHARED' works on Linux and Windows,
# but not OSX which _must_ be 'MODULE'
add_library(blender MODULE ${SRC})
set_target_properties(
blender
PROPERTIES
PREFIX ""
OUTPUT_NAME bpy
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin # only needed on windows
)
if(APPLE)
set_target_properties(
blender
PROPERTIES
MACOSX_BUNDLE TRUE
LINK_FLAGS_RELEASE "${PLATFORM_LINKFLAGS}"
LINK_FLAGS_DEBUG "${PLATFORM_LINKFLAGS_DEBUG}"
)
endif()
if(WIN32)
# python modules use this
set_target_properties(
blender
PROPERTIES
SUFFIX ".pyd"
)
endif()
else()
add_executable(blender ${EXETYPE} ${SRC})
endif()
if(WITH_BUILDINFO)
# explicitly say that the executable depends on the buildinfo
add_dependencies(blender buildinfo)
endif()
set(BLENDER_TEXT_FILES
${CMAKE_SOURCE_DIR}/release/text/GPL-license.txt
${CMAKE_SOURCE_DIR}/release/text/GPL3-license.txt
${CMAKE_SOURCE_DIR}/release/text/copyright.txt
# generate this file
# ${CMAKE_SOURCE_DIR}/release/text/readme.html
${CMAKE_SOURCE_DIR}/release/datafiles/LICENSE-bfont.ttf.txt
)
if(WITH_PYTHON)
list(APPEND BLENDER_TEXT_FILES
${CMAKE_SOURCE_DIR}/release/text/Python-license.txt
)
endif()
if(WITH_OPENCOLORIO)
list(APPEND BLENDER_TEXT_FILES
${CMAKE_SOURCE_DIR}/release/text/ocio-license.txt
)
endif()
if(WITH_MEM_JEMALLOC)
list(APPEND BLENDER_TEXT_FILES
${CMAKE_SOURCE_DIR}/release/text/jemalloc-license.txt
)
endif()
list(APPEND BLENDER_TEXT_FILES
${CMAKE_SOURCE_DIR}/release/datafiles/LICENSE-droidsans.ttf.txt
${CMAKE_SOURCE_DIR}/release/datafiles/LICENSE-bmonofont-i18n.ttf.txt
)
# -----------------------------------------------------------------------------
# Platform Specific Var: TARGETDIR_VER
if(UNIX AND NOT APPLE)
if(WITH_PYTHON_MODULE)
if(WITH_INSTALL_PORTABLE)
set(TARGETDIR_VER ${BLENDER_VERSION})
else()
set(TARGETDIR_VER ${PYTHON_SITE_PACKAGES}/${BLENDER_VERSION})
endif()
else()
if(WITH_INSTALL_PORTABLE)
set(TARGETDIR_VER ${BLENDER_VERSION})
else()
set(TARGETDIR_VER share/blender/${BLENDER_VERSION})
endif()
endif()
elseif(WIN32)
set(TARGETDIR_VER ${BLENDER_VERSION})
elseif(APPLE)
if(WITH_PYTHON_MODULE)
set(TARGETDIR_VER ${BLENDER_VERSION})
else()
set(TARGETDIR_VER Blender.app/Contents/Resources/${BLENDER_VERSION})
endif()
# Skip relinking on cpack / install
set_target_properties(blender PROPERTIES BUILD_WITH_INSTALL_RPATH true)
endif()
# -----------------------------------------------------------------------------
# Install Targets (Generic, All Platforms)
# important to make a clean install each time, else old scripts get loaded.
install(
CODE
"file(REMOVE_RECURSE ${TARGETDIR_VER})"
)
if(WITH_PYTHON)
# install(CODE "message(\"copying blender scripts...\")")
# exclude addons_contrib if release
if("${BLENDER_VERSION_CYCLE}" STREQUAL "release" OR
"${BLENDER_VERSION_CYCLE}" STREQUAL "rc")
set(ADDON_EXCLUDE_CONDITIONAL "addons_contrib/*")
else()
set(ADDON_EXCLUDE_CONDITIONAL "_addons_contrib/*") # dummy, wont do anything
endif()
# do not install freestyle dir if disabled
if(NOT WITH_FREESTYLE)
set(FREESTYLE_EXCLUDE_CONDITIONAL "freestyle/*")
else()
set(FREESTYLE_EXCLUDE_CONDITIONAL "_freestyle/*") # dummy, wont do anything
endif()
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/scripts
DESTINATION ${TARGETDIR_VER}
PATTERN ".git" EXCLUDE
PATTERN ".gitignore" EXCLUDE
PATTERN ".arcconfig" EXCLUDE
PATTERN "__pycache__" EXCLUDE
PATTERN "${ADDON_EXCLUDE_CONDITIONAL}" EXCLUDE
PATTERN "${FREESTYLE_EXCLUDE_CONDITIONAL}" EXCLUDE
)
unset(ADDON_EXCLUDE_CONDITIONAL)
unset(FREESTYLE_EXCLUDE_CONDITIONAL)
endif()
# fonts
install(
DIRECTORY
${CMAKE_SOURCE_DIR}/release/datafiles/fonts
DESTINATION ${TARGETDIR_VER}/datafiles
)
# localization
if(WITH_INTERNATIONAL)
set(_locale_dir "${CMAKE_SOURCE_DIR}/release/datafiles/locale")
set(_locale_target_dir ${TARGETDIR_VER}/datafiles/locale)
file(GLOB _po_files "${_locale_dir}/po/*.po")
foreach(_po_file ${_po_files})
msgfmt_simple(${_po_file} _all_mo_files)
endforeach()
# Create a custom target which will compile all po to mo
add_custom_target(
locales
DEPENDS ${_all_mo_files})
add_dependencies(blender locales)
# Generate INSTALL rules
install(
FILES ${_locale_dir}/languages
DESTINATION ${_locale_target_dir}
)
foreach(_mo_file ${_all_mo_files})
get_filename_component(_locale_name ${_mo_file} NAME_WE)
install(
FILES ${_mo_file}
DESTINATION ${_locale_target_dir}/${_locale_name}/LC_MESSAGES
RENAME blender.mo
)
unset(_locale_name)
endforeach()
unset(_all_mo_files)
unset(_po_files)
unset(_po_file)
unset(_mo_file)
unset(_locale_target_dir)
unset(_locale_dir)
endif()
# color management
if(WITH_OPENCOLORIO)
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/datafiles/colormanagement
DESTINATION ${TARGETDIR_VER}/datafiles
)
endif()
# helpful tip when using make
if("${CMAKE_GENERATOR}" MATCHES ".*Makefiles.*")
# message after building.
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND ${CMAKE_COMMAND} -E
echo 'now run: \"make install\" to copy runtime files and scripts to ${TARGETDIR_VER}'
)
endif()
# -----------------------------------------------------------------------------
# Install Targets (Platform Specific)
if(UNIX AND NOT APPLE)
if(NOT WITH_PYTHON_MODULE)
if(WITH_DOC_MANPAGE)
add_custom_target(
blender_man_page ALL
COMMAND ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1.py
${EXECUTABLE_OUTPUT_PATH}/blender
${CMAKE_CURRENT_BINARY_DIR}/blender.1)
add_dependencies(blender_man_page blender)
endif()
endif()
# there are a few differences between portable and system install
if(WITH_PYTHON_MODULE)
if(WITH_INSTALL_PORTABLE)
install(
TARGETS blender
DESTINATION "."
)
else()
install(
TARGETS blender
LIBRARY DESTINATION ${PYTHON_SITE_PACKAGES}
)
endif()
# none of the other files are needed currently
elseif(WITH_INSTALL_PORTABLE)
install(
TARGETS blender
DESTINATION "."
)
if(WITH_DOC_MANPAGE)
install(
FILES ${CMAKE_CURRENT_BINARY_DIR}/blender.1
DESTINATION "."
)
endif()
install(
FILES
${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/apps/blender.svg
${CMAKE_SOURCE_DIR}/release/freedesktop/icons/symbolic/apps/blender-symbolic.svg
DESTINATION "."
)
install(
PROGRAMS
${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
DESTINATION "."
)
if(EXISTS ${LIBDIR}/mesa)
install(DIRECTORY ${LIBDIR}/mesa/lib DESTINATION ".")
install(
PROGRAMS
${CMAKE_SOURCE_DIR}/release/bin/blender-softwaregl
DESTINATION "."
)
endif()
set(BLENDER_TEXT_FILES_DESTINATION ".")
else()
# main blender binary
install(
TARGETS blender
DESTINATION bin
)
if(WITH_DOC_MANPAGE)
# manpage only with 'blender' binary
install(
FILES ${CMAKE_CURRENT_BINARY_DIR}/blender.1
DESTINATION share/man/man1
)
endif()
# misc files
install(
FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
DESTINATION share/applications
)
install(
FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/apps/blender.svg
DESTINATION share/icons/hicolor/scalable/apps
)
install(
FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/symbolic/apps/blender-symbolic.svg
DESTINATION share/icons/hicolor/symbolic/apps
)
install(
PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
DESTINATION bin
)
set(BLENDER_TEXT_FILES_DESTINATION share/doc/blender)
endif()
if(WITH_PYTHON)
if(WITH_PYTHON_INSTALL)
install(
PROGRAMS ${PYTHON_EXECUTABLE}
DESTINATION ${TARGETDIR_VER}/python/bin
)
# on some platforms (like openSUSE) Python is linked
# to be used from lib64 folder.
# determine this from Python's libraries path
#
# ugh, its possible 'lib64' is just a symlink to 'lib' which causes incorrect use of 'lib64'
get_filename_component(_pypath_real ${PYTHON_LIBPATH} REALPATH)
if(${_pypath_real} MATCHES "lib64$")
set(_target_LIB "lib64")
else()
set(_target_LIB "lib")
endif()
unset(_pypath_real)
# Copy the systems python into the install directory
# install(CODE "message(\"copying a subset of the systems python...\")")
install(
DIRECTORY ${PYTHON_LIBPATH}/python${PYTHON_VERSION}
DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}
PATTERN "__pycache__" EXCLUDE # * any cache *
PATTERN "config-${PYTHON_VERSION}m/*.a" EXCLUDE # static lib
PATTERN "lib2to3" EXCLUDE # ./lib2to3
PATTERN "site-packages/*" EXCLUDE # ./site-packages/*
PATTERN "tkinter" EXCLUDE # ./tkinter
PATTERN "lib-dynload/_tkinter.*" EXCLUDE # ./lib-dynload/_tkinter.co
PATTERN "idlelib" EXCLUDE # ./idlelib
PATTERN "test" EXCLUDE # ./test
PATTERN "turtledemo" EXCLUDE # ./turtledemo
PATTERN "turtle.py" EXCLUDE # ./turtle.py
PATTERN "wininst*.exe" EXCLUDE # from distutils, avoid malware false positive
)
# Needed for distutils/pip
# get the last part of the include dir, will be 'python{version}{abiflag}',
get_filename_component(_py_inc_suffix ${PYTHON_INCLUDE_DIR} NAME)
install(
FILES ${PYTHON_INCLUDE_DIR}/pyconfig.h
DESTINATION ${TARGETDIR_VER}/python/include/${_py_inc_suffix}
)
unset(_py_inc_suffix)
if(WITH_PYTHON_INSTALL_NUMPY)
# Install to the same directory as the source, so debian-like
# distros are happy with their policy.
set(_suffix "site-packages")
if(${PYTHON_NUMPY_PATH} MATCHES "dist-packages")
set(_suffix "dist-packages")
endif()
install(
DIRECTORY ${PYTHON_NUMPY_PATH}/numpy
DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/${_suffix}
PATTERN ".svn" EXCLUDE
PATTERN "__pycache__" EXCLUDE # * any cache *
PATTERN "*.pyc" EXCLUDE # * any cache *
PATTERN "*.pyo" EXCLUDE # * any cache *
PATTERN "oldnumeric" EXCLUDE # ./oldnumeric
PATTERN "doc" EXCLUDE # ./doc
PATTERN "tests" EXCLUDE # ./tests
PATTERN "f2py" EXCLUDE # ./f2py - fortran/python interface code, not for blender.
PATTERN "include" EXCLUDE # include dirs all over, we wont use NumPy/CAPI
PATTERN "*.h" EXCLUDE # some includes are not in include dirs
PATTERN "*.a" EXCLUDE # ./core/lib/libnpymath.a - for linking, we dont need.
)
unset(_suffix)
endif()
# Copy requests, we need to generalize site-packages
if(WITH_PYTHON_INSTALL_REQUESTS)
set(_suffix "site-packages")
if(${PYTHON_REQUESTS_PATH} MATCHES "dist-packages")
set(_suffix "dist-packages")
endif()
install(
DIRECTORY ${PYTHON_REQUESTS_PATH}/requests
DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/${_suffix}
PATTERN ".svn" EXCLUDE
PATTERN "__pycache__" EXCLUDE # * any cache *
PATTERN "*.pyc" EXCLUDE # * any cache *
PATTERN "*.pyo" EXCLUDE # * any cache *
)
# On some platforms requests does have extra dependencies.
set(_requests_deps "certifi" "chardet" "idna" "urllib3")
foreach(_requests_dep ${_requests_deps})
if(EXISTS ${PYTHON_REQUESTS_PATH}/${_requests_dep})
install(
DIRECTORY ${PYTHON_REQUESTS_PATH}/${_requests_dep}
DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/${_suffix}
PATTERN ".svn" EXCLUDE
PATTERN "__pycache__" EXCLUDE # * any cache *
PATTERN "*.pyc" EXCLUDE # * any cache *
PATTERN "*.pyo" EXCLUDE # * any cache *
)
endif()
endforeach()
if(EXISTS ${PYTHON_REQUESTS_PATH}/six.py)
install(
FILES ${PYTHON_REQUESTS_PATH}/six.py
DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/${_suffix}
)
endif()
unset(_requests_dep)
unset(_requests_deps)
unset(_suffix)
endif()
unset(_target_LIB)
endif()
endif()
if(WITH_DRACO)
install(
PROGRAMS $<TARGET_FILE:extern_draco>
DESTINATION ${TARGETDIR_VER}/python/lib/python${PYTHON_VERSION}/site-packages
)
endif()
elseif(WIN32)
set(BLENDER_TEXT_FILES_DESTINATION ".")
if(WITH_OPENMP AND MSVC_CLANG)
install(
FILES ${CLANG_OPENMP_DLL}
DESTINATION "."
)
endif()
if(WITH_FFTW3)
install(
FILES ${LIBDIR}/fftw3/lib/libfftw3-3.dll
DESTINATION "."
)
endif()
if(WITH_GMP)
install(
FILES ${LIBDIR}/gmp/lib/libgmp-10.dll
DESTINATION "."
)
install(
FILES ${LIBDIR}/gmp/lib/libgmpxx.dll
DESTINATION "."
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
)
install(
FILES ${LIBDIR}/gmp/lib/libgmpxx_d.dll
DESTINATION "."
CONFIGURATIONS Debug
)
endif()
if(WITH_WINDOWS_PDB)
if(WITH_WINDOWS_STRIPPED_PDB)
# Icky hack for older cmake from https://stackoverflow.com/a/21198501
# $<CONFIG> will work in newer cmake but the version currently (3.12)
# on the buildbot does not support this endavour.
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/\${CMAKE_INSTALL_CONFIG_NAME}/blender_public.pdb DESTINATION . RENAME blender.pdb)
else()
install(FILES $<TARGET_PDB_FILE:blender> DESTINATION . RENAME blender.pdb)
endif()
endif()
if(WITH_OPENVDB)
install(
FILES ${LIBDIR}/openvdb/bin/openvdb.dll
DESTINATION "."
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
)
install(
FILES ${LIBDIR}/openvdb/bin/openvdb_d.dll
DESTINATION "."
CONFIGURATIONS Debug
)
endif()
if(WITH_PYTHON)
string(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
if(NOT CMAKE_COMPILER_IS_GNUCC)
install(
FILES ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/bin/python${_PYTHON_VERSION_NO_DOTS}.dll
${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/bin/python3.dll
DESTINATION "."
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
)
install(
FILES ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/bin/python${_PYTHON_VERSION_NO_DOTS}_d.dll
${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/bin/python3_d.dll
DESTINATION "."
CONFIGURATIONS Debug
)
endif()
if(WITH_PYTHON_INSTALL)
# note, as far as python is concerned 'RelWithDebInfo' is not debug since its without debug flags.
install(DIRECTORY DESTINATION ${TARGETDIR_VER}/python)
install(DIRECTORY DESTINATION ${TARGETDIR_VER}/python/lib)
install(
DIRECTORY ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/lib
DESTINATION ${BLENDER_VERSION}/python/
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
PATTERN ".svn" EXCLUDE
PATTERN "*_d.*" EXCLUDE # * debug libraries *
PATTERN "__pycache__" EXCLUDE # * any cache *
PATTERN "*.pyc" EXCLUDE # * any cache *
PATTERN "*.pyo" EXCLUDE # * any cache *
)
install(
DIRECTORY ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/lib
DESTINATION ${BLENDER_VERSION}/python/
CONFIGURATIONS Debug
PATTERN ".svn" EXCLUDE
PATTERN "__pycache__" EXCLUDE # * any cache *
PATTERN "*.pyc" EXCLUDE # * any cache *
PATTERN "*.pyo" EXCLUDE # * any cache *)
)
install(
DIRECTORY ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/DLLs
DESTINATION ${BLENDER_VERSION}/python
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
PATTERN "*.pdb" EXCLUDE
PATTERN "*_d.*" EXCLUDE
)
install(
DIRECTORY ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/DLLs
DESTINATION ${BLENDER_VERSION}/python
CONFIGURATIONS Debug
)
install(
FILES ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/bin/python${_PYTHON_VERSION_NO_DOTS}.dll
${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/bin/python.exe
DESTINATION ${BLENDER_VERSION}/python/bin
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
)
install(
FILES ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/bin/python${_PYTHON_VERSION_NO_DOTS}_d.dll
${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/bin/python_d.exe
DESTINATION ${BLENDER_VERSION}/python/bin
CONFIGURATIONS Debug
)
if(WINDOWS_PYTHON_DEBUG)
install(
FILES ${LIBDIR}/python/37/libs/python${_PYTHON_VERSION_NO_DOTS}.pdb
DESTINATION "."
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
)
install(
FILES ${LIBDIR}/python/37/libs/python${_PYTHON_VERSION_NO_DOTS}_d.pdb
DESTINATION "."
CONFIGURATIONS Debug
)
endif()
endif()
unset(_PYTHON_VERSION_NO_DOTS)
endif()
# EGL Runtime Components
if(WITH_GL_EGL)
if(WIN32)
install(FILES "${OPENGLES_DLL}" DESTINATION ".")
install(FILES "${OPENGLES_EGL_DLL}" DESTINATION ".")
if(WITH_GL_ANGLE)
install(FILES "${D3DCOMPILER_DLL}" DESTINATION ".")
endif()
endif()
endif()
if(WITH_CODEC_FFMPEG)
install(
FILES
${LIBDIR}/ffmpeg/lib/avcodec-58.dll
${LIBDIR}/ffmpeg/lib/avformat-58.dll
${LIBDIR}/ffmpeg/lib/avdevice-58.dll
${LIBDIR}/ffmpeg/lib/avutil-56.dll
${LIBDIR}/ffmpeg/lib/swscale-5.dll
${LIBDIR}/ffmpeg/lib/swresample-3.dll
DESTINATION "."
)
endif()
if(WITH_TBB)
install(
FILES
${LIBDIR}/tbb/lib/tbb.dll
DESTINATION "."
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
)
install(
FILES
${LIBDIR}/tbb/lib/debug/tbb_debug.dll
DESTINATION "."
CONFIGURATIONS Debug
)
endif()
if(WITH_TBB_MALLOC_PROXY)
install(
FILES
${LIBDIR}/tbb/lib/tbbmalloc.dll
${LIBDIR}/tbb/lib/tbbmalloc_proxy.dll
DESTINATION "."
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
)
install(
FILES
${LIBDIR}/tbb/lib/debug/tbbmalloc.dll
${LIBDIR}/tbb/lib/debug/tbbmalloc_proxy.dll
DESTINATION "."
CONFIGURATIONS Debug
)
endif()
if(WITH_CODEC_SNDFILE)
install(
FILES ${LIBDIR}/sndfile/lib/libsndfile-1.dll
DESTINATION "."
)
endif()
if(WITH_OPENAL)
install(
FILES
${LIBDIR}/openal/lib/OpenAL32.dll
DESTINATION "."
)
endif()
if(WITH_SDL)
install(
FILES ${LIBDIR}/sdl/lib/SDL2.dll
DESTINATION "."
)
endif()
if(WITH_SYSTEM_AUDASPACE)
install(
FILES
${LIBDIR}/audaspace/lib/audaspace.dll
${LIBDIR}/audaspace/lib/audaspace-c.dll
${LIBDIR}/audaspace/lib/audaspace-py.dll
DESTINATION "."
)
endif()
install(
FILES
${CMAKE_SOURCE_DIR}/release/windows/batch/blender_debug_gpu.cmd
${CMAKE_SOURCE_DIR}/release/windows/batch/blender_debug_gpu_glitchworkaround.cmd
${CMAKE_SOURCE_DIR}/release/windows/batch/blender_debug_log.cmd
${CMAKE_SOURCE_DIR}/release/windows/batch/blender_factory_startup.cmd
${CMAKE_SOURCE_DIR}/release/windows/batch/blender_oculus.cmd
${CMAKE_SOURCE_DIR}/release/windows/batch/oculus.json
DESTINATION "."
)
if(WITH_DRACO)
install(
PROGRAMS $<TARGET_FILE:extern_draco>
DESTINATION ${TARGETDIR_VER}/python/lib/site-packages
)
endif()
elseif(APPLE)
if(NOT WITH_PYTHON_MODULE)
# Uppercase name for app bundle
set_target_properties(blender PROPERTIES OUTPUT_NAME Blender)
endif()
# handy install macro to exclude files, we use \$ escape for the "to"
# argument when calling so ${BUILD_TYPE} does not get expanded
macro(install_dir from to)
install(
DIRECTORY ${from}
DESTINATION ${to}
PATTERN ".git" EXCLUDE
PATTERN ".svn" EXCLUDE
PATTERN "*.pyc" EXCLUDE
PATTERN "*.pyo" EXCLUDE
PATTERN "*.orig" EXCLUDE
PATTERN "*.rej" EXCLUDE
PATTERN "__pycache__" EXCLUDE
PATTERN "__MACOSX" EXCLUDE
PATTERN ".DS_Store" EXCLUDE
PATTERN "config-${PYTHON_VERSION}m/*.a" EXCLUDE # static lib
PATTERN "lib2to3" EXCLUDE # ./lib2to3
PATTERN "tkinter" EXCLUDE # ./tkinter
PATTERN "lib-dynload/_tkinter.*" EXCLUDE # ./lib-dynload/_tkinter.co
PATTERN "idlelib" EXCLUDE # ./idlelib
PATTERN "test" EXCLUDE # ./test
PATTERN "turtledemo" EXCLUDE # ./turtledemo
PATTERN "turtle.py" EXCLUDE # ./turtle.py
PATTERN "wininst*.exe" EXCLUDE # from distutils, avoid malware false positive
)
endmacro()
set(OSX_APP_SOURCEDIR ${CMAKE_SOURCE_DIR}/release/darwin/Blender.app)
# setup Info.plist
execute_process(COMMAND date "+%Y-%m-%d"
OUTPUT_VARIABLE BLENDER_DATE
OUTPUT_STRIP_TRAILING_WHITESPACE)
set_target_properties(blender PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${OSX_APP_SOURCEDIR}/Contents/Info.plist
MACOSX_BUNDLE_SHORT_VERSION_STRING "${BLENDER_VERSION}.${BLENDER_VERSION_PATCH}"
MACOSX_BUNDLE_LONG_VERSION_STRING "${BLENDER_VERSION}.${BLENDER_VERSION_PATCH} ${BLENDER_DATE}")
# Gather the date in finder-style
execute_process(COMMAND date "+%m/%d/%Y/%H:%M"
OUTPUT_VARIABLE SETFILE_DATE
OUTPUT_STRIP_TRAILING_WHITESPACE)
# Give the bundle actual creation/modification date
#
# Note that the directory might not yet exist, which happens when CMake is first run.
if(NOT EXISTS ${EXECUTABLE_OUTPUT_PATH}/Blender.app)
file(MAKE_DIRECTORY ${EXECUTABLE_OUTPUT_PATH}/Blender.app)
endif()
execute_process(COMMAND SetFile -d ${SETFILE_DATE} -m ${SETFILE_DATE}
${EXECUTABLE_OUTPUT_PATH}/Blender.app)
install(
TARGETS blender
DESTINATION "."
)
# install release and app files
set(BLENDER_TEXT_FILES_DESTINATION Blender.app/Contents/Resources/text)
install(
FILES ${OSX_APP_SOURCEDIR}/Contents/PkgInfo
DESTINATION Blender.app/Contents
)
install_dir(
${OSX_APP_SOURCEDIR}/Contents/Resources
Blender.app/Contents/
)
if(WITH_OPENMP AND OPENMP_CUSTOM)
install(
FILES ${LIBDIR}/openmp/lib/libomp.dylib
DESTINATION Blender.app/Contents/Resources/lib
)
endif()
if(WITH_LLVM AND NOT LLVM_STATIC)
install(
FILES ${LIBDIR}/llvm/lib/libLLVM-3.4.dylib
DESTINATION Blender.app/Contents/MacOS
)
endif()
# python
if(WITH_PYTHON AND NOT WITH_PYTHON_MODULE AND NOT WITH_PYTHON_FRAMEWORK)
# Copy the python libs into the install directory
install_dir(
${PYTHON_LIBPATH}
${TARGETDIR_VER}/python/lib
)
install(DIRECTORY ${LIBDIR}/python/bin
DESTINATION ${TARGETDIR_VER}/python
USE_SOURCE_PERMISSIONS
)
# Needed for distutils/pip
# get the last part of the include dir, will be 'python{version}{abiflag}',
get_filename_component(_py_inc_suffix ${PYTHON_INCLUDE_DIR} NAME)
install(
FILES ${PYTHON_INCLUDE_DIR}/pyconfig.h
DESTINATION ${TARGETDIR_VER}/python/include/${_py_inc_suffix}
)
unset(_py_inc_suffix)
endif()
if(WITH_DRACO)
install(
PROGRAMS $<TARGET_FILE:extern_draco>
DESTINATION ${TARGETDIR_VER}/python/lib/python${PYTHON_VERSION}/site-packages
)
endif()
endif()
# -----------------------------------------------------------------------------
# Generic Install, for all targets
if(DEFINED BLENDER_TEXT_FILES_DESTINATION)
install(
CODE
"
file(READ \"${CMAKE_SOURCE_DIR}/release/text/readme.html\" DATA_SRC)
string(REGEX REPLACE \"BLENDER_VERSION\" \"${BLENDER_VERSION}\" DATA_DST \"\${DATA_SRC}\")
file(WRITE \"${CMAKE_BINARY_DIR}/release/text/readme.html\" \"\${DATA_DST}\")
unset(DATA_SRC)
unset(DATA_DST)
"
)
list(APPEND BLENDER_TEXT_FILES
${CMAKE_BINARY_DIR}/release/text/readme.html
)
install(
FILES ${BLENDER_TEXT_FILES}
DESTINATION "${BLENDER_TEXT_FILES_DESTINATION}"
)
endif()
# install more files specified elsewhere
delayed_do_install(${TARGETDIR_VER})
unset(BLENDER_TEXT_FILES)
unset(BLENDER_TEXT_FILES_DESTINATION)
# -----------------------------------------------------------------------------
# Geometry Icons
# Geometry icons.
get_property(_icon_names GLOBAL PROPERTY ICON_GEOM_NAMES)
set(_icon_files)
foreach(_f ${_icon_names})
list(APPEND _icon_files
"${CMAKE_SOURCE_DIR}/release/datafiles/icons/${_f}.dat"
)
endforeach()
install(
FILES ${_icon_files}
DESTINATION ${TARGETDIR_VER}/datafiles/icons
)
unset(_icon_names)
unset(_icon_files)
unset(_f)
# -----------------------------------------------------------------------------
# Studio Lights
install(
DIRECTORY
${CMAKE_SOURCE_DIR}/release/datafiles/studiolights
DESTINATION ${TARGETDIR_VER}/datafiles
)
# -----------------------------------------------------------------------------
# Setup link libs
add_dependencies(blender makesdna)
target_link_libraries(blender ${LIB})
unset(LIB)
setup_liblinks(blender)
if(APPLE)
set_target_properties(blender PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/osx_locals.map)
elseif(UNIX)
set_target_properties(blender PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/blender.map)
endif()
# -----------------------------------------------------------------------------
# USD registry.
# USD requires a set of JSON files that define the standard schemas. These
# files are required at runtime.
if(WITH_USD)
add_definitions(-DWITH_USD)
install(DIRECTORY
${USD_LIBRARY_DIR}/usd
DESTINATION "${TARGETDIR_VER}/datafiles"
)
endif()
# vcpkg substitutes our libs with theirs, which will cause issues when you
# you run these builds on other systems due to missing dlls. So we opt out
# the use of vcpkg
if(WIN32)
set_target_properties(blender PROPERTIES VS_GLOBAL_VcpkgEnabled "false")
set_target_properties(blender PROPERTIES
PDB_NAME "blender_private"
PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>")
if (WITH_WINDOWS_PDB AND WITH_WINDOWS_STRIPPED_PDB)
# This is slightly messy, but single target generators like ninja will not have the
# CMAKE_CFG_INTDIR variable and multitarget generators like msbuild will not have
# CMAKE_BUILD_TYPE. This can be simplified by target_link_options and the $<CONFIG>
# generator expression in newer cmake (2.13+) but until that time this fill have suffice.
if(CMAKE_BUILD_TYPE)
set_property(TARGET blender APPEND PROPERTY LINK_FLAGS " /PDBSTRIPPED:${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_BUILD_TYPE}/blender_public.pdb")
else()
set_property(TARGET blender APPEND PROPERTY LINK_FLAGS " /PDBSTRIPPED:${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/blender_public.pdb")
endif()
endif()
endif()
# -----------------------------------------------------------------------------
# Setup launcher
if(WIN32 AND NOT WITH_PYTHON_MODULE)
install(
TARGETS blender
COMPONENT Blender
DESTINATION "."
)
set_target_properties(
blender
PROPERTIES
VS_USER_PROPS "blender.Cpp.user.props"
)
endif()
# -----------------------------------------------------------------------------
# Post-install script
if(POSTINSTALL_SCRIPT)
install(SCRIPT ${POSTINSTALL_SCRIPT})
endif()