blender/extern/SConscript
Peter Schlaile ca8aa8c901 == RED one (redcode) ==
This adds redcode (the file format of RED one, R3D) support to blender.
Seems to work fine with the footage I found on the web, but keep in
mind, that because of the unoptimized nature of libopenjpeg, frame
decoding isn't that fast.

It is also a rather challenging task, to make 4k-float-footage realtime :)
2008-06-02 21:35:57 +00:00

32 lines
840 B
Python

#!/usr/bin/python
Import('env')
if env['WITH_BF_GAMEENGINE']:
SConscript(['qhull/SConscript',
'solid/SConscript'])
if env['WITH_BF_BULLET']:
SConscript(['bullet2/src/SConscript'])
if env['WITH_BF_INTERNATIONAL']:
SConscript(['bFTGL/SConscript'])
if env['WITH_BF_VERSE']:
SConscript(['verse/dist/SConstruct'])
if env['WITH_BF_FFMPEG'] and env['BF_FFMPEG_LIB'] == '':
SConscript(['x264/SConscript'])
SConscript(['libmp3lame/SConscript'])
SConscript(['xvidcore/SConscript'])
SConscript(['ffmpeg/SConscript'])
if env['WITH_BF_OPENJPEG'] and env['BF_OPENJPEG_LIB'] == '':
SConscript(['libopenjpeg/SConscript'])
if env['WITH_BF_REDCODE'] and env['BF_REDCODE_LIB'] == '':
SConscript(['libredcode/SConscript'])
if env['OURPLATFORM'] == 'linux2':
SConscript(['binreloc/SConscript']);