blender/intern/elbeem/extern/LBM_fluidsim.h
Nils Thuerey 0a63b3c0ca Several minor fixes:
- Added part of Austin's msvc8 fixes (vector::erase function
  was "misused"), hopefully compiles better now.
- Ctrl-b now also bakes a selected fluidsim domain
  similar to the softbodies.
- Added surface smoothing option for domains: default is
  1, higher values result in a smoother surface (and probably
  slightly higher comupation times), while 0 means the surface
  is not modified at all.
- Added BLENDER_ELBEEMBOBJABORT environment variable in readBobj,
  if >0 quits blender when a not yet existing fluidsim
  frame should be loaded. Useful for rendering simulations
  as far as possible from the command line.
- Surface normals pointer is now set to NULL in readfile.c
- Fixed win32 error string handling, now uses a function
  to return the string from the solver.
- Fixed fluidsim particle halo scaling problem.
- Solver update
2006-03-29 07:35:54 +00:00

75 lines
2.4 KiB
C

/**
* BKE_fluidsim.h
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef LBM_FLUIDSIM_H
#define LBM_FLUIDSIM_H
struct Mesh;
struct DerivedMesh;
struct Object;
struct fluidsimDerivedMesh;
extern double fluidsimViscosityPreset[6];
extern char* fluidsimViscosityPresetString[6];
/* allocates and initializes fluidsim data */
struct FluidsimSettings* fluidsimSettingsNew(struct Object *srcob);
/* frees internal data itself */
void fluidsimSettingsFree(struct FluidsimSettings* sb);
/* export blender geometry to fluid solver */
void fluidsimBake(struct Object* ob);
/* read & write bobj / bobj.gz files (e.g. for fluid sim surface meshes) */
void writeBobjgz(char *filename, struct Object *ob);
struct Mesh* readBobjgz(char *filename, struct Mesh *orgmesh, float* bbstart, float *bbsize);
/* create derived mesh for fluid sim objects */
// WARNING - currently implemented in DerivedMesh.c!
void loadFluidsimMesh(struct Object *srcob, int useRenderParams);
/* run simulation with given config file */
// WARNING - implemented in intern/elbeem/blendercall.cpp
int performElbeemSimulation(char *cfgfilename);
/* init axis aligned BB for mesh object */
// implemented in source/blender/blenkernel/intern/DerivedMesh.c
void fluidsimGetAxisAlignedBB(struct Mesh *mesh, float obmat[][4],
/*RET*/ float start[3], /*RET*/ float size[3], /*RET*/ struct Mesh **bbmesh );
#endif