blender/release/scripts/modules/rigify
2009-12-17 13:17:24 +00:00
..
__init__.py - original bones in last layer 2009-12-15 18:53:16 +00:00
arm_biped_generic.py rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI 2009-12-17 13:17:24 +00:00
copy.py * new metarig type for the durian dragon leg (original rig by Cessen) 2009-12-14 20:56:19 +00:00
delta.py script for automating pep8 checks. 2009-12-13 13:59:16 +00:00
finger_curl.py rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI 2009-12-17 13:17:24 +00:00
leg_biped_generic.py rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI 2009-12-17 13:17:24 +00:00
leg_quadruped_generic.py rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI 2009-12-17 13:17:24 +00:00
neck_flex.py rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI 2009-12-17 13:17:24 +00:00
palm_curl.py rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI 2009-12-17 13:17:24 +00:00
spine_pivot_flex.py rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI 2009-12-17 13:17:24 +00:00