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Campbell Barton 4d0c10d5ca presets for operators, re-using same preset system as render, cloth etc use.
- operators need to enable the option OPTYPE_PRESET or 'PRESET' in python.
- hidden properties are not written.
- currently this only works in the file selector (enabled for FBX/OBJ export)
- currently the menu label doesnt change when presets are selected, this is a TODO, not so simple since the UI is defined in C and the label in python.
- presets save in "scripts/presets/operators/*id*/*.py"
2010-12-24 07:46:40 +00:00
build_files rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
doc remove reload() from builtins since python3 no longer uses this. 2010-12-22 21:39:48 +00:00
extern rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
intern rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release presets for operators, re-using same preset system as render, cloth etc use. 2010-12-24 07:46:40 +00:00
source presets for operators, re-using same preset system as render, cloth etc use. 2010-12-24 07:46:40 +00:00
CMakeLists.txt Compact -I paths in makefiles for more readble files/output. 2010-12-22 22:15:20 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct Workaround for blenderplayer not linking on linux with scons. 2010-12-21 00:21:42 +00:00