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Porteries Tristan 4d8f7eddda BGE : Fix crash during physics mesh update.
Currently we can't update the physics mesh of an added rigid body.
The cause is that that we need to update all shapes to say that the mesh was changed, for static object we don't do that previously because we use a odd way to reallocate memory at the same place.
So now when a mesh is changed we iterate all physics controllers which use the same shape info and recreate its shape with the correct mesh.

example file : {F168100}

Reviewers: scorpion81, sergof, hg1, sybren, moguri, agoose77

Reviewed By: moguri, agoose77

Subscribers: sybren

Differential Revision: https://developer.blender.org/D1269
2015-05-10 19:21:21 +02:00
build_files [cmake] move FindLLVM to its own file 2015-05-06 12:35:48 +02:00
doc BGE: Cleanup constraints documentation 2015-05-10 15:58:17 +02:00
extern Cleanup: warnings 2015-04-19 22:03:42 +10:00
intern Cycles: Use native float->half conversion instructions for Haswell CPUs. 2015-05-10 16:35:51 +00:00
release UI: consistent naming for operator props 2015-05-10 15:23:41 +10:00
scons@625d446ae8 Fixed border extension for the sunbeams node. 2014-09-23 11:42:11 +02:00
source BGE : Fix crash during physics mesh update. 2015-05-10 19:21:21 +02:00
tests RNA defaults test 2015-05-01 01:15:55 +10:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Revert "ignore conflict files" 2014-08-08 06:00:49 +10:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt [cmake] move FindLLVM to its own file 2015-05-06 12:35:48 +02:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile tweaks to packman build 2015-03-24 07:49:17 +11:00
SConstruct Fix T31546 fragment program gets created every frame 2015-04-09 20:20:50 +02:00