forked from bartvdbraak/blender
a1bef84ea8
Added Bullet/Gimpact concave collision detection to Blender. If your build system isn't updated yet, please add extern/bullet2/src/BulletCollision/Gimpact/* This allows moving/dynamic concave triangle meshes (decomposing meshes into compound convex shapes, and using 'compound' shapes is still preferred)
46 lines
1.5 KiB
CMake
46 lines
1.5 KiB
CMake
# $Id$
|
|
# ***** BEGIN GPL LICENSE BLOCK *****
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
#
|
|
# The Original Code is Copyright (C) 2006, Blender Foundation
|
|
# All rights reserved.
|
|
#
|
|
# The Original Code is: all of this file.
|
|
#
|
|
# Contributor(s): Jacques Beaurai, Erwin Coumans
|
|
#
|
|
# ***** END GPL LICENSE BLOCK *****
|
|
|
|
SET(INC . src)
|
|
|
|
FILE(GLOB SRC
|
|
src/LinearMath/*.cpp
|
|
src/BulletCollision/BroadphaseCollision/*.cpp
|
|
src/BulletCollision/CollisionShapes/*.cpp
|
|
src/BulletCollision/NarrowPhaseCollision/*.cpp
|
|
src/BulletCollision/Gimpact/*.cpp
|
|
src/BulletCollision//CollisionDispatch/*.cpp
|
|
src/BulletDynamics/ConstraintSolver/*.cpp
|
|
src/BulletDynamics/Vehicle/*.cpp
|
|
src/BulletDynamics/Dynamics/*.cpp
|
|
src/BulletSoftBody/*.cpp
|
|
)
|
|
|
|
ADD_DEFINITIONS(-D_LIB)
|
|
|
|
BLENDERLIB(extern_bullet "${SRC}" "${INC}")
|
|
#, libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags )
|