forked from bartvdbraak/blender
a1abdf1c1c
Toggling options on the selection is better done as a generic operator. Replace ARMATURE_OT_flags_set and POSE_OT_flags_set with WM_OT_context_collection_boolean_set and use menus to access it with specific settings. This way its easy make a key shortcut which toggles any boolean on any collection - sequences, metaballs, objects, bones etc. |
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.. | ||
__init__.py | ||
add_mesh_torus.py | ||
animsys_update.py | ||
image.py | ||
mesh.py | ||
nla.py | ||
object_align.py | ||
object_quick_effects.py | ||
object_randomize_transform.py | ||
object.py | ||
presets.py | ||
screen_play_rendered_anim.py | ||
sequencer.py | ||
uvcalc_follow_active.py | ||
uvcalc_lightmap.py | ||
uvcalc_smart_project.py | ||
vertexpaint_dirt.py | ||
wm.py |